Heiress to shaman knowledge of botany and toxicology, Tina is passionate about anything to do with antidotes. She was Pastor’s assistant for several years before being given the go-ahead by Kerry to join the rescue teams at biological disaster zones caused by other clans. So if anyone ever puts aspic in your bed or a scorpion in your shoe, you’ll know who to turn to!
  • Released on friday 28/12/12
  • Illustrator: fudgegraphik
  • Uncommon Card Available at the Shop
  • You don't have this character in your collection.
  • EFC Tower icon Allowed in EFC up to EFC Tower
  • icon
  • Browse 38 Market offers
Ability

Power of Tina:

Revenge: Power And Damage +2

If a character belonging to the same team as Tina loses a round, in the next round, the Power and Damage of Tina will be increased by 2.

Bonus

Bonus :

Support: Attack +3

Rescue’s attack points are increased by 3 points for each character belonging to Rescue’s clan and who is part of their team. Remember that Rescue is also taken into account.

First evolution of the 3 different evolutions of this character :

  • RescueTinapicture
    starstarstar
    Power3AbilityUnlock ability at
    Damage3BonusSupport: Attack +3
  • RescueTinapicture
    starstarstar
    Power4AbilityUnlock ability at
    Damage3BonusSupport: Attack +3
  • RescueTinapicture
    starstarstar
    Power5AbilityRevenge: Power And Damage +2
    Damage4BonusSupport: Attack +3
63 characters
missions icon 27 missions
Bonus Support: Attack +3
The battle between the clans has plunged Clint City into total chaos, and with all the emergency and rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way.
  • At level 1: min 4 916 Clintz
  • At level 2: min 6 500 Clintz
  • At level 3: min 4 715 Clintz
Browse 38 Market offers

1 comment on Tina

Friday 28/12/2012, 15:53

Tina
Pot:5
danos:4
Poder: vingança pot e dns +2

Pros:
-carta que pode chegar a ser uma 7/6 o q seria uma um exelente stats para uma carta de apenas 3* estrelas
-quando poder ativo se torna uma 7 de pot q aliados ao bonus não sera dificil ganhar o round (se nao houver redutores)
-tbm com o poder ativo tem 6 dnos q pode facilmente serem inflingdos (se nao houver redutores)
-os stats virtuias a deixaria como umas das 3 melhores cartas com 3* do clã o que seria uma coisa extraordinaria em elo podendo fazer um deck para elo 5*,3*,3*,3*,3*,3*,2* em elo o q antes era formado com alguns 2* e lea banida teria q usar muitas vezes krash ou larry

Contras
-stats base 5/4 que nao e bom aqui nem no casaquistão
-soa ou sob com uma pot regular fazem essa carta virar uma das piores 3* do rescue q dificilmente ira ganhar um round
-poder condicionado a vingança não que seja muito ruim mais sempre poderia ser melhor

Resumo: carta que sera muito vista em elo em tournaments ,survivor (-25) e provavelmente ate em t2 visto q uma 7/6 msm q com um poder de vingança seria muito util
8/10

Clint City, night.