First development of the 2 of this character’s different developments:

  • JungoFlintpicture
    4Ability unlocked at
    1+2 Life
  • JungoFlintpicture
    7Heal 1 Max. 16
    2+2 Life

Ability of Flint:

Heal 1 Max. 16

If Flint wins the round, at the end of each of the following rounds the player controlling Flint will earn 1 Life point(s) if he/she has fewer than 16 Life points. If the player controlling Flint has 16 life points or more, the Heal effect is not triggered.



+2 Life

If Jungo wins the fight, the player controlling Jungo will win 2 Life points at the end of the round.

17 comments about Flint

Friday 09/08/2013, 13:39

Don Flamingo has arrived in Clint City!

Tuesday 14/01/2014, 18:20

This guy has great synergy with the clan. It's much easier to get Heal Life points with him than with the Walrus. The clan's +2 life plus his heal 1 (with high min.) makes for some very nice life-gapping! Play with him and you'll see.

Friday 11/10/2013, 19:49

why on earth is his smoke white? smiley we can't see it that way

Friday 09/08/2013, 11:09

lvl 2: 7/2 Heal 1 Max. 16

Friday 09/08/2013, 13:50

They way his bio sounds he's Dudley from street fighter

Tuesday 20/08/2013, 03:42

He looks like Dudley from Street Fighter, but i still think that he is Dr. Watson from Sherlock Holmes movies.

Saturday 31/08/2013, 22:55

Bartitsu ... now that sounds interesting.

Saturday 07/12/2013, 18:46

this card help me a lot when I was new its a good price

Saturday 20/12/2014, 23:29

My good sir are we going to have to throw down some fisticuffs? Hmm I do say you my fellow gentleman are about be beat.

Friday 09/08/2013, 16:49

Oracle Reviews~

7/2 Heal 1 Max 16

Another nice card that has kind of gotten into the wrong clan. This card, ignoring life limits, has a potential of making a gap of 7 non fury, thats 7/7 for a 2*!

However, his ability has 0 synergy with bonus. In ELO, bonus heals for 2 health, thats already up at 16, unless you lose the next round on purpose, his ability would kick in later in the game, and only dealing a life gap of 4-5.

Competition with him is insane as well, and I honestly doubt Flint would get much attention at all. Firstly, the 2* king, Jean, not going to be replaced. Pegh? DR too good to give up on. Mindy? +10 attack gives her an edge over Junkz, sentinels and even on Uppers, too good to give up. Even Ashiko has that precious stop:. Flint has a flimsy ability that's all situational.

The biggest problem with this card (in ELO especially) is that a 2* is not usually designed to be a big hitter. This guy has no back up at all either, only that raw 7 power, which is definitely not enough. In comparison, Cyb Lhia, and Zapatino both have backups (defeat and attack manipulation respectively). This has a +2 life bonus.

Overall: 7.5/10