• Released on friday 23/08/13
  • Illustrator: Vanoxymore
  • Rare Card Available at the Shop
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Ability

Power of El Divino:

+1 Atk Per Pillz Left

The Attack points of El Divino are increased by 1 points for every currently remaining Pillz owned by the player controlling the character at the beginning of the round.

Bonus

Bonus :

+1 Attack Per Life Left

The Attack points of Huracan are increased by 1 points for every remaining Life point owned by the player controlling the character.

First evolution of the 4 different evolutions of this character :

  • HuracanEl Divinopicture
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    Power4AbilityUnlock ability at
    Damage1Bonus+1 Attack Per Life Left
  • HuracanEl Divinopicture
    starstarstarstarstar
    Power5AbilityUnlock ability at
    Damage3Bonus+1 Attack Per Life Left
  • HuracanEl Divinopicture
    starstarstarstarstar
    Power6Ability+1 Atk Per Pillz Left
    Damage6Bonus+1 Attack Per Life Left
  • HuracanEl Divinopicture
    starstarstarstarstar
    Power6Ability+1 Atk Per Pillz Left
    Damage7Bonus+1 Attack Per Life Left
37 characters
missions icon 19 missions
Bonus +1 Attack Per Life Left
Clint City’s wrestling scene was sent into turmoil when a rush of masked luchadores from Los Santos moved into the top of the Pile Tower. You can say goodbye to the tired theatricals of the W.A.R. and say hello to a real humdinger of a show! Led by Noctezuma, the Huracan believe in just one thing: to defend the weak and oppressed by smashing their opponents' faces with a range of suplex moves.
  • At level 2: min 26 016 Clintz
  • At level 3: min 31 333 Clintz
  • At level 4: min 31 707 Clintz
  • At level 5: min 27 976 Clintz
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40 comments on El Divino

Friday 23/08/2013, 11:36

Brace yourselves... Mathematicians are coming

Monday 26/08/2013, 21:19

im sorry UR but this is got to slow down a little. how the heck are clans without a power boost/attack boost going to deal with these new cards? they are just far to strong. RIP Freaks

Wednesday 04/09/2013, 00:37

El Divino's real ability is making the opponent have to spend an entire minute calculating how many pills he has to put down to beat him

Wednesday 28/08/2013, 07:23

I'm going to agree with Beans onToast: there is way too much crazy attack manipulation in the game now for clans like Freaks and Fang Pi to handle. When I first got into the game, attack manipulation was already a game-breaker. That was well over 4 years ago, and it's only snowballed from there.

Tuesday 29/10/2013, 02:08

Just to let you guys know, El Divino's ability is counted before the pills are used. For example, in the first round, if I use 6 pills on him, it will add 12 attack, rather than 6.

Saturday 24/08/2013, 08:07

El Devino - 6/7 with +1 attack per pilz left (ability) and +1 attack per life left ( bonus)

- +1 attack per pilz left helps him win his fights.
- The Huracan bonus together with his ability helps him win greatly. 1st turn without adding a single pill = 30 attack in 12 life formats!smiley
- Scary damage of 7 forces them to pill.
- With his attack manipulation and threatening damage, El Divino is one scary bluff.
- Amazing artwork by Vanoxymore! I personally like the fourth art best.smiley

- Low power, especially for a 5*. Although it can be overshadowed at times.
- El Divinos ability and bonus makes him suited for the first rounds, therefore making him more predictable.
- SOA cripples him but still has a fighting chance.
- SOB weakens him considerably, but can still be a decent bluff.

Overall: 9.5/10 An amazing wall that beats 99% of cards in the game in a no pill battle, and doesn't do too bad in higher pill battles too! El Divino may even be banned in the future, but there's only one way to find out if he is overpowered or not, time will tell...

Tuesday 27/08/2013, 04:57

Now, make our Rey Mysterio!!

Wednesday 09/10/2013, 10:04

I am by no means opposed to his ability: +1 Atk Per Pillz Left... I think it's a great idea, and I've had it on my mind since about 2 years ago.

I am also by no means opposed to the Huracan bonus: +1 Attack Per Life Left, as it opens up some new possibilities for heal and +life effects.

Being a Rescue player, I recognize the outstanding merits of high attack manipulation... It's powerful.

However, I AM opposed to the idea that these two very high attack manipulation effects should be allowed on the same character, who has a low but definitely still usable power of 6, and an EXCELLENT damage of 7.

So, to paraphrase the words of Jimmy McMillan, this character's stats and attack manipulation are... "TOO DAMN HIGH!"

Monday 16/09/2013, 01:31

Haha! You guys are complaining that clans with no attack manipulation are going to die? Welcome to the world of the Nightmare Clan. They've been dead since the game started, in more than one way. smiley

Sunday 12/01/2014, 02:01

@ Emanpro They are masked wrestlers. You know, Luchadors. They are SUPPOSED to have masks on! It's a part of their tradition and culture! Even my 6 year old sister knows that!

Saturday 02/04, 20:08

Here come the Raptors to stop the overpower attack manipulatorsmileysmileysmileysmileysmiley

Saturday 02/05/2015, 03:20

http://www.urban-rivals.com/en/presets/?id_preset=2817439
A tourney deck for him since everyone seems to be using him just for T2 lol

Monday 17/02/2014, 22:10

i think the highest attack with no pillz is when u use 2 kennys whit 0 pills and fury in elo modus (u have 34 livepoints) Then this card with zero pillz that makes 34 + 13 + 6 = 53 ATTACK without pillzsmiley

Monday 17/02/2014, 22:12

I mean 34 + 7 + 6 = 47 attack*

Wednesday 19/03/2014, 02:30

The best way to deal with this card is to bend over.