First development of the 4 of this character’s different developments:

  • RescueCampbellpicture
    4Ability unlocked at
    1Support: Attack +3
  • RescueCampbellpicture
    5Ability unlocked at
    2Support: Attack +3
  • RescueCampbellpicture
    5Ability unlocked at
    3Support: Attack +3
  • RescueCampbellpicture
    7Heal 1 Max. 15
    5Support: Attack +3

Ability of Campbell:

Heal 1 Max. 15

If Campbell wins the round, at the end of each of the following rounds the player controlling Campbell will earn 1 Life point(s) if he/she has fewer than 15 Life points. If the player controlling Campbell has 15 life points or more, the Heal effect is not triggered.



Support: Attack +3

Rescue’s attack points are increased by 3 points for each character belonging to Rescue’s clan and who is part of their team. Remember that Rescue is also taken into account.

13 comments about Campbell

Monday 24/02/2014, 23:21

"Rate green if u think Rescue™ "WERE" the best elo clan b4 the UR staff starded banning non OP cards for no reason"

SERIOUSLY!? If they were the BEST clan, isn't it a really pretty reason to do some bans?

Wednesday 19/02/2014, 06:39

I JUST LERANED THIS: his name is a reference to Bruce Campbell , the actor from evil dead a movie from which Ash is based, which was the first heal per turn (regeneration)card, incidentally enough, also from Rescue!!


Monday 23/03/2015, 18:37

FREE Campbell lol seriously we have so many unnecessarily perma banned cards in Rescue why does the community insist on hurting us even further? to be honest, Campbell probably deserves it more than Dr Norton or Lea but with so many bans for Rescue, voters should have some mercy on us lol

Sunday 17/08/2014, 23:35

Here comes another ELO ban smiley

Rescue is being hit hard with these bans, Kerry also back to being banned now

Sunday 21/09/2014, 09:19

Let me explain one thing. Urban rivals staff do not hate Rescue, they fear it.
and the reduce on the concept of clan evolution.
the concept is simple. when one card is made to with a now concept and ability as well as strength then the clan itself has evolved in strength. if you recognise at the moment there are these new something per round cards coming out. once one card comes out another card with similar strength is released to evolve the other clans so that this clan does not become overpowered. however when it comes to Rescue they fear us so much that we are still live in the past with our cards while other clans move forward and the cards that do bring a new flavour to the clan are quickly elo banned. this is because they fear what we can do but not to fear cause what they do not realise is that the more they try and destroy us the more counters we invent to raise our game and while the stay amateurs we get promoted tactically to professionals. i aint changing my main clan ever thats a fact and if you were loyal you would not too. smiley

Tuesday 01/04/2014, 00:13

Pretty much just as good as Aurora but for only 4* smiley

Friday 20/09/2013, 12:53

best release of the week Solid 7 power for Rescue

Friday 20/09/2013, 16:10

4 Stars. Hmm a heal 1 Max 15 ability can actually support well a defensive tacktics Rescue deck. It is something that was missing. Why? Because it comes with a punch of 5 damage and power 7 ON 4 STARS for Rescue. Good. That card is actually good!!!
Congratulations. It has been a long time since i saw something interesting for Rescue.
I talk about Buckler here.
And now this. It seems we might see Rescue more frequently in Elo after this.
Evaluation: 9/10
He doesn't take a 10 because that heal is somewhat a tactic for a certain deck build and not global. So as a card, it is not the 100% perfect.
But seriouslty, IT DOESN'T MATTER.
Power 7 for Rescue, Damage 5 ( ! )
PLUS Heal 1 Max 15 ability, for ONLY 4 stars makes him incredible!

Saturday 28/06/2014, 05:15

well i am a fan of Rescue as a seven year player i remember them when the landed and they were BROKEN when they dropped!smiley
smiley but reasonably each one that is unbanned in elo that is a Rescue the scarier it gets for some people as Rescue is all about the bonus so more than say 6 good solid Rescue cards being operable in ELO is bad thing for many people who play ELO competitively. Roots used to be amazing but had the same problem of a ban list. now they have made so many good Roots cards if they unbanned most except say Ratanah and Lou and Kiki Cr you would see AllWall decks with 4-6 soa/sob all stops ea and that would be boring right? (i dont think so but hey smiley) I feel the same way about Rescue. if they unbanned all of them except Alec Cr Marco Cr and Sledg perm Rescue would dominate the format!!!! Rate green if you agree or even know what the heck im talking about smileysmileysmiley

Friday 20/09/2013, 15:48

Immediately becomes a staple at the 4* spot. Can gap as much as Alec Cr if he wins on turn 1. Combine this with Rescue DR (Steve, Slyde, etc.) and they're starting to look scary again...