Urban Rivals
?
Register            Already signed up to the game →  
Click here if you forgot your password.

Lear Barduh

Contrary to what Lear Barduh had imagined, setting up a new religion is not easy, especially when you want to give it an oriental feel but Don’t know how to play the pipes. His early days as a guru were hard-going but blessed was his meeting with Stella! The divine Kantahtriz has now become his muse, providing him with such inspiration that pop songs are literally exploding out of his mandolin, like supernovas floating up the cosmic river of pleasure.

  • Released on Friday 07/02/14
    Rare Card - Available at the Shop
    Illustrator: Arcto Picto
    You don't have this character in your collection.
    No mission
    Ability of Lear Barduh:
    Heal 1 Max. 15
    If Lear Barduh wins the round, at the end of each of the following rounds the player controlling Lear Barduh will earn 1 Life point(s) if he/she has fewer than 15 Life points. If the player controlling Lear Barduh has 15 life points or more, the Heal effect is not triggered.
    Bonus
    -8 Opp Attack, Min 3
    The opponent’s Attack points are reduced by 8 points or up to a minimum of 3. If the opponent’s number of Attack points are lower or equal to 3, then the ability has no effect.

    At level 1: min 13 556 Clintz
    At level 2: min 13 182 Clintz
    At level 3: min 13 061 Clintz
    At level 4: min 13 281 Clintz
  • Day
    Week
    Month
    Year

Sakrohm

Start shaking infidels! The Sakrohms spread the word of the Creator-of-All-Things and Great Cosmic Entity, Glibon Dashra Sakrh, the old-fashioned way. These missionaries are trying to convince the government that the only way to avoid a war against other stellar peoples is to burn all works of science-fiction as they are a vehicle of anti-alien sentiment.

Browse Sakrohm characters
First development of the 4 of this character’s different developments:


12 comments about Lear Barduh



Play our other addictive free to play online TCG: Fantasy Rivals