Balorg was one of Vyrer’s good old-fashioned genetic creations, designed for dirty work and intimidation. But it has to be said he was a complete failure as he turned out to be a real lily-livered coward! As a result he had to be filled with Ergoserum to undo his useless hormonal equilibrium and make him a little more aggressive and efficient.
  • Released on friday 04/04/14
  • Illustrator: RemiFRJD
  • Common Card Available at the Shop
  • You don't have this character in your collection.
  • Polit arena icon Allowed in EFC up to Polit arena
  • icon
  • Browse 31 Market offers

Power of Balorg:

Courage; -2 Opp Pillz. Min 1

If Balorg is played first in the round and if Balorg wins the fight, the number of Pillz of the player controlling the opposing character will be reduced by 2 Pillz, or up to a minimum of 1.


Bonus :

Stop Opp. Ability

The opponent’s Ability is cancelled if they have one.

First evolution of the 2 different evolutions of this character :

  • GHEISTBalorgpicture
    Power4AbilityUnlock ability at
    Damage1BonusStop Opp. Ability
  • GHEISTBalorgpicture
    Power7AbilityCourage; -2 Opp Pillz. Min 1
    Damage2BonusStop Opp. Ability
63 characters
missions icon 24 missions
Bonus Stop Opp. Ability
GHEIST is an ultra-secret criminal organization that was founded at the end of the 70s by super-rich Doctor Sigmund Gheist. In order to increase its numbers, it has decided to take control of Clint City and its gangs by hook or by crook.
  • At level 1: min 1 349 Clintz
  • At level 2: min 1 210 Clintz
Browse 31 Market offers

18 comments on Balorg

Friday 04/04/2014, 12:45

It's a courage based Hawkins for the GHEIST. Courage is always worse than having a non courage ability but he's doesn't have the competition Hawkins has in his clan. Arkn, Z3r0 D34d, Mok are is competition, still he's the most solid agaisn't SoA.

Also he's a cyclopses!! We can't ignore that!

Saturday 05/04/2014, 16:05

wow UR made there own bane

Wednesday 04/02/2015, 05:26

Balorg.....*best bane voice possible*

Stupidly underrated card, in my opinion a very, very solid replacement for the ever present Zero Dead that seems to be instantly included in everyone's decks

For me the best Gheist 2* are cards like Arkn, that force pillz out against a very small threat when a very big threat sits in the hand as well. Arkn + methane and Rolph for instance is just horrible to face! Enter balorg who does the exact same thing as Arkn, just in a different way

Consider any scenario where you have a round 1 Balorg coming at you, so you laugh it off and pill a couple, damn he pilled 3-4 and beat you, awesome now you're equal on pillz and he's up on damage, and he can now out gap you with his big cards
Ok you pill a bit more, cool he did nothing and now you've wasted pillz against his likely worst card!

He acts in a very similar manner to Arkn and serves as that very annoying pill forcing 2* card, and now I can combine them together smiley

Thank you UR for Bane being the Bane of everything annoying smiley

Friday 04/04/2014, 18:05

"Courage is always worse than having a non courage ability"
Oh really...... I'm Interested in knowing what made u think that XD........ (Yea, I'm kidding, no offence)

Kinda reminds of the Tanks from left 4 dead...... a hairy, 1 eyed Tank smiley
Overall its a average but decent card & I'd rate it about 7.5 or maybe 8/10 smiley

Monday 07/04/2014, 18:46

People keep saying that "own, courage makes him bad, when you use him, your opp uses his SoA" but, W8!! He is in the GHEIST! The only way of stopping his ability is with Roots or Gheist. This dude is great bluff, and makes such a good combo with Hriger, Elke and any other Gheist power house (I mean, almost cards on this clan are power houses, so...)! Balorg is awesome!

Monday 05/05/2014, 01:48

Vryer's Experiment Log:

Experiment #396


*sighs* Finally. I actually have some time to myself where I can think and write out these logs that the dear people of Clint City seem to enjoy so much. Lately, I've been busy with so many experiments that I barely have time for myself anymore. Ever since Mini Mund has taken control of GHEIST, we've been working nonstop to take control of the city, which means I've been working endlessly creating new beings for the miniscule Sigmund clone. And Toro's no help either. In fact, he actually encourages the new leader's endless reign of terror. As long as GHEIST is working quickly and efficiently, he could care less how hard we're worked to the bone. Both of them are a bunch of slave drivers, to be honest.

But anyway, back on topic. After things slowed down a bit here, I was given leeway to focus on other matters, like writing these journal entries. The subject of today's lesson is one of the first experiments I ever created while working for GHEIST. His name is Balorg, a destructive and deadly combination of hulking muscle and power. I created him by fusing the DNA of a Scottish street fighter and a Russian wrestler into a doll I made for just such an occasion. The creation was a success, and I marveled at the huge beast. I was excited, and eagerly gave the creature a test run.

Unfortunately, it seemed fate had other ideas. Not only did the creature fail the test run, but it also was a lazy coward, who cowered at the slightest sound or noise. He couldn't even stand the sight of his own shadow, for Pete's sake! I had failed to do a complete check of all of the variables that came with the experiment. Apparently, the monster's own behavior overpowered the behavior of the wrestler and street fighter. Upset, mainly at my own failure, I shut down the creature and hid him in the deep bowels of the GHEIST HQ so no one would hear about my complete and utter failure.

Now before I continue, I just want to point something out. I AM an evil scientist here, people. I have no morals, no ethics, no idiotic codes of honor or any of that other nonsense that gets people off, nowadays. If I had to kidnap innocent civilians in order to ensure my research is a success, then I'll gladly do so. But I'm not entirely without feelings or emotions, ya' know. I care deeply for my experiments. They're almost like children to me, and I hate to punish them. But if I feel they're not perfect, then I'm required to do them a favor and be rid of them, for their and GHEIST's sake. Never let it be said that I don't have a heart, no matter how dark and empty it is.

Anyway, as I stated, the creature was kept there for a long period of time, and no one found out about him. I'll admit, even I forgot about him. I can't even remember which chamber I put him in, now that I think about it. It wasn't until my friend, Dr Ergo, interrupted in the process of an experiment that he reminded me about the creature. After a long and lengthy talk (one of which I'm not going to get into), Ergo convinced me to hand the experiment over to him, saying he could make far better use out of it than I did. Normally, I'd take such talk as an open challenge, but seeing as I was in the middle of an important and crucial experiment, I gave him my consensus and waved him off. Happy as a lark, the mad doctor ran off to retrieve his prize.

A month later, Dr Ergo presented me the with the fruits of his labor in his hidden laboratory. I gasped at the scene, and looked as my once cowardly creation, was now burning with energy, eager to hit or destroy something. When I asked how he did it, the mad doctor just laughed and pointed at the huge tubes, which were now presented in the creature's back. The tubes injected the beast with Ergoserum, a unique formula that boosts aggression and testosterone levels. Needless to say, the beast was now hyped and the only way to release his violent behavior was to get him something to vent it on.

Luckily, the GHEIST were already engaged in a heated battle against those wanna-be pirate chumps called the Piranas. Deciding to use this as the creature's test run, we let him loose on the pirates. Oh, I don't think I've ever seen that zombified pirate captain look upset as he and his troops withdrew. It was a truly magnificent sight to behold. After that, I presented the creature to Toro, who immediately put the creature to work. For his assistance, I gave Dr Ergo the honor of naming the creature. I've had to reject several of them, but in the end, we settled for naming the creature, 'Balorg'. A weird name, but we decided to stick with it. (I'll spare you the names that mad doctor came up with it. Let's just say I'm glad I was there before he unofficially named it.)

Now, if you all excuse me, I have some more experiments to get back to. After all, a scientist's job is never done. Especially when you work for an evil crime organization like GHEIST.

Loyal Scientist of GHEIST,

Sunday 13/04/2014, 04:08

Hmm, his Cyclops-like appearance and name suggest that he was inspired by Balor the Evil One Eye, leader of the Fomorians.

Monday 07/04/2014, 20:53

Wow... UR made THEIR own Bane!

Monday 25/08/2014, 18:40

His name kind of reminds me of Balrog, the fiery beast living inside Moria.

Friday 04/04/2014, 21:53

he has a bane type look( except for they one eye and facial hair

Friday 04/04/2014, 11:46

Balorg: 7/2
Ability: Courage -2 Opp Pillz Min. 1

Friday 04/04/2014, 19:15

So ive decided to start giving card reviews and as a fan of GHEIST why not start with this card.
7 Power in a clan dominated by 6 powered cards is great for this card. One more power would be perfect but the chances of a ban would increase greatly with that extra power
Great pill manipulation even if courage based
His bonus keeps his ability intact in any case except for battles against all stops other GHEISTS and Roots
Courage based ability makes him very predictable
A lot of competition in a clan with great 2 star cards
2 damage isn't bad for a 2 star but isn't great either so i'll leave this as neither pro or con
Balorg is not by any means a bad card for a GHEIST but he is not the greatest card either. He has a lot of competition with other cards like arkn mok and zero d34d so he most likely won't see any use in half decks or even mono gheists but hope is not lost becuz again he has high power for a gheist card which some will prefer and he will be cheap which will be popular amongst new gheist players or even experienced ones who are on a budget.
Score: 7/10

Saturday 05/04/2014, 15:23

7 powered 2 star gheist are always welcome in my deck

Friday 06/06/2014, 17:17

You can't run away from a One-eye. He's got his eye on you; Don't try to hide from a One-eye. There's nothing that he can't see; Oh, you hide here, he hides there; here you hides, there he hides, everywhere he hides; You can't run, you can't hide, you can just look in his eye. He's got his eye on YOU!

Wednesday 29/10/2014, 14:23

All I have to say about this card is that when you're on the offensive (you go first), you're trying to generate a threat worth pilling against (or them simply throwing in hopes of you wasting pills).

Balorg accomplishes this nicely, and he prevents any pesky abilities that could sting as an after-effect of your bluff (if you chose to) to a minimum.

Clint City, night.