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l Dr Van Wesel Ld

Released on Friday 23/05/14

In Riotspolis, Dr Van Wesel LD is renowned for his deep-rooted passion in the study of human anatomy. But having always lived locked up in his laboratory, he has finally been granted special permission by the Council to perform his first investigation on the surface. Having developed his very own surgical techniques, Dr Van Wesel LD has of course leapt at this opportunity to get out of his lab and study some real live Clint City specimens at close hand...

First development of the 3 of this character’s different developments:

  • RiotsDr Van Wesel Ldpicture
    5Ability unlocked at
    1Victory Or Defeat : +1 Pillz
  • RiotsDr Van Wesel Ldpicture
    6Ability unlocked at
    2Victory Or Defeat : +1 Pillz
  • RiotsDr Van Wesel Ldpicture
    9Reprisal: Copy Opp. Bonus
    3Victory Or Defeat : +1 Pillz

Ability of Dr Van Wesel Ld:

Reprisal: Copy Opp. Bonus

When Dr Van Wesel Ld is played second in the round, when Dr Van Wesel Ld is engaged in combat with another character, his “Copy: Bonus” ability is replaced by his opponent's Bonus. If the opponent’s Bonus is not activated, then this ability has no effect.



Victory Or Defeat : +1 Pillz

If Riots wins or loses the fight, the player controlling Riots will receive 1 Pillz at the end of the round.

115 comments about Dr Van Wesel Ld

Friday 23/05/2014, 17:49

I don't usually make comments, but here it is.

To those of you complaining about 9 power, it's irrelevant. Card games should always bring in dynamic and fresh, new, engaginc content. Urban Rivals is no different. When something new such as this comes out, you play to build around it, and play counterstrategies against it. Complaining before you even play with the card showcases your inability to adapt to new environments.

Just as cards like Copper and Oscar have the potential to be 9 power and have counter cards you can play against them, Dr Van Wesel also has countercards. His low damage makes him a low threat, despite being a good disrupt card. Lehane is banned alot in comparison but I don't know why since the 2 damage makes it really weak. Yes, the 9 power is menacing, but there are power-reducers, attack reducers. A smart player would take this into consideration. Every card has its ups and downs. This card is good, but not good enough to warrant hate speeches everywhere. I for one applaud the card-creation team's idea and ability to introduce new concepts into the game.

Friday 23/05/2014, 12:36

We finally know why they're called the Riots. These guys are such rebels, already causing so much trouble. :weird:

Monday 26/05/2014, 16:11

People cry over LD's not being legendary enough

People get a badass LD they cry for being overpowerd-_-'

Friday 23/05/2014, 14:06

And so begins a new age of power creep

Saturday 24/05/2014, 01:05

People complaining about a 9 powered card and everyone is acting like UR opened pandora's box :-|

You'll complain about this card now,but when one of your old favorite staples that were banned in elo are unbanned,it's because of this card.

When the Bangers/Montana/Rescue get that 8 powered card they were never getting ,you can thank this card.

This card is going to rejuvenate and kick-start a golden age in UR not seen in years,which you're getting it practically free by the way,and all you can do is complain about it's base power?

Get over it. 9 powered cards are here to stay,and more will come soon,and it's about damn time too.

Friday 23/05/2014, 17:17

One day, when UR releases 15 power cards and we're all playing with a calculator at hand, we can all look back at this day and blame this card ;__;

Tuesday 27/05/2014, 20:04


Get it!?

Friday 23/05/2014, 12:15

9 is the new 8.
The future is now.

Wednesday 04/06/2014, 01:09

He is Dr. Thunderland Jr. from the manga series Tegami Bachi! :*:

The artwork and bio fits Dr. Thunderland Jr. with a steampunk twist. :thumbsup:

Checkout a wiki on Dr. Thunderland Jr.

Friday 23/05/2014, 15:27

Everyone is up in arms over 9 base power... get over it. Montana reduces attack by -12 off the top, Vortex gives you pillz back to generate more attack in future rounds, and Skeelz can't have their abilities blocked. You're worried about a card or two having *gasp* 9 power? I don't think it's a big deal, in the grand scheme.