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Wolf

While tracking a cattle-rustler, Wolf the last of the Mahigans caught sight of someone a few miles off, trapped in a canyon rock face. The legendary Cliff who had come to do some solo mountaineering had been stuck there for several days and feared he might have to be amputated. On arriving at the scene, Wolf freed the Rescue member and carried him to the closest town. Astonished by the unrivalled skills of the Mahigan, Cliff was determined that Wolf should join his Clint City Rescue team, which indeed he did, in exchange for some comfortable clobber.

  • Released on Friday 25/07/14
    Common Card - Available at the Shop
    Illustrator: Arcto Picto
    You don't have this character in your collection.
    No mission
    Ability of Wolf:
    Stop: Power +4
    If Wolf’S ability is cancelled by the opposing character, Wolf'S power is increased by 4 points.
    Bonus
    Support: Attack +3
    Rescue’s attack points are increased by 3 points for each character belonging to Rescue’s clan and who is part of their team. Remember that Rescue is also taken into account.

    At level 2: min 796 Clintz
    At level 3: min 836 Clintz
    At level 4: min 1 987 Clintz
    At level 5: min 871 Clintz
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Rescue

The battle between the clans has plunged Clint City into total chaos, and with all the emergency and Rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite Rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way.

Browse Rescue characters
First development of the 4 of this character’s different developments:


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