logo Bangers

r Zoe

Released on Friday 08/08/14

It is said that little Zoe, Beeboy's best pupil, would spend more time on her hands than on her feet. After a childhood of intensive break-dancing, the young girl went through a period when she would chase Shann as she scaled over the rooftops – all in the hope of catching up with her some day. Not to mention the hours spent on imitating Joao. Despite an undeniable gift for acrobatics, Zoe found it hard to feel fulfilled simply by following in the footsteps of the people she looked up to. The answer came to her through an Urban Ball left lying on one of the basketball courts. What kind of a twist of fate was this? Now that she can make the ball do whatever she wants, she's single-handedly created a brand new sport – the "BBB" or BeatBreakBall.

First development of the 4 of this character’s different developments:

  • BangersZoepicture
    4Ability unlocked at
    2Power +2
  • BangersZoepicture
    5Ability unlocked at
    3Power +2
  • BangersZoepicture
    5Ability unlocked at
    5Power +2
  • BangersZoepicture
    5Support: Power +1
    7Power +2

Ability of Zoe:

Support: Power +1

Zoe's power is increased by 1 point(s) for each character belonging to Zoe's clan and who is also part of their team. Remember that Zoe is also taken into account.



Power +2

Bangers’s Power is increased by 2 points. (Remember: Power * Pillz = Attack)

Browse 69 Market offers

14 comments about Zoe

Saturday 09/08/2014, 21:48

why do Bangers consistently get op cards?

Thursday 22/10, 14:49

petition to make Zoe a Cr

Saturday 17/01, 10:12

So....this card.

I have always been more of a Bangers fan than Ulu Watu, so that is why I am doing this.

A 7/7 base card that has Support +1 Power and Power +2 as Bonus. IF uncontested, indeed she will be a 11/7 card...11/9 with fury.

BUT..this is the clincher. IF (and most likely you will) one uses Ambre with this and other Bangers, this makes this card even MORE formidable,,,as a base (if used with Ambre's Courage) she will be a 13/7...13/9 with fury.

Yes, a truely daunting card indeed but I love it. :-d

Saturday 08/08, 13:36

jesus fucking christ the opness this cards only competition is all banned out no wonder Bangers dont see elo coz theyre all OP and banned to limit

Friday 05/09/2014, 04:20

@Pastor Troy: You forgot Beeboy :P

Also Fixit defies SOA well, so does Vermyn N. Granted, I suppose that's why Protection P&D is so useful; it has a bunch of uses. Angie isn't too bad against SOA, I'd say, as she remains an 8/8. Zoe certainly isn't as effective against it, but then again 7/7 isn't too bad and SOA isn't everywhere.

You compare Bangers to the Ulu Watu, but Bangers have far more versatility and hit way harder. They have damage reducers worth a damn and consistently higher damage and good SOA and some pill manipulation. Sure, they're weak if you take away their abilities, but take away the Ulu Watu's bonus and you're left with a bunch of jumped-up surfers who have to pill even harder to get their scrub damage through. (Disclaimer: the Ulu Watu are my favorite clan, they just have DR/damage issues)

Tuesday 14/10/2014, 16:57

Give Bangers some attack manipulate card with 2 or 3 stars and they will rock in elo 0=)

@Pastor Troy
Angie is absolutely murdered against soa but Lulabee is have never problems with soa? Well, this is nonsence. 8/8 against every SOA card is a power. Not like Lulabee 9/6 and even more if we look at. example, Roots which have a lot of dr, then Lulabee gets pretty useless.

Wednesday 07/01, 12:03

Oracle reviews~

So in general, about Zoe there seems to be a lot of argument whether is she overpowered, and how she should be compared to Ulu Watu to explain blah blah.

Let's see:

-If uncontested, in a mono setting this can be a 11/7, truly quite powerful.
-Definitely a major contester for survivor T2 or any T2 formats in mono setting again.

-SoA is a major weakness
-Limited to mono settings

So what place does Zoe have? As we can all see, at first sight she is a mighty beast, standing at 11 power. Almost a carbon copy of Willy, except for the support: becoming courage:. Willy is much more limited in terms of courage that makes him predictable. Seeing that Bangers have always shined in t2, Zoe will no doubt be a contribution. right?.

However, I cannot help but feel she is rather limited in other ways. Firstly, I would say she is not recommended in ELO format, simply due to the fact that Bangers do not have many strong support cards for mono setting.

Secondly, she really is a 'bangers' type card: very strong in raw power, but murdered by SoA. While 7/7 is not the worst thing in the world, most 5*s are more solid than that. Also, it just lacks in utility, in the way that it is just another brute force card 'high power beat yo arse with lots of pillz'. All Bangers card have that kind of potential, but severely lacking in attack manipulation. When all the cards are high in raw power, it is very hard to use pillz to justify the best winning potential, as it is always good to have few other solid attack manipulations for bluffing and such. See why we can't add attack manipulations to a deck with this card? oh right! support abilities.....

Innately, +2 power bonus is utilized the best when combined with another clan, which kind of makes this card kind of awkward. Though, in mono she is an unconditional 11 power which is fun to play.


And just to fix up some of the issues:

Angie: She is not weak to SoA, she is weak to SoB... Copying power would at most bring her to 8, but when she copies a 6 with possibly some attack/power manipulation she is in trouble.

Fixit: One of the best commonly used 5*s in ELO. Problem though, base stats are really a bit low, and uncontested only stands at a 9/6, which could be countered by defeat: and attack manipulation to a certain extent.

Saturday 31/10, 09:02

@ TheOPG:

Beeboy wasn't out at the time I made that comment; hence his not being mentioned. I'll agree that the Bangers have the better damage reducer, but Ulu Watu easily has the next best ones in Daddy Jones, Wee Lee and to a lesser extent, Gabrielle. Plus, in a Bangers vs. Ulu Watu battle with no bonuses, the Bangers would have to spend more pills than Ulu given their lower overall power. My comment was meant to say that playing the Bangers takes more tact than Ulu, who relies on their overwhelming power to beat foes into submission. Prime example being Fanny; she matches both Willy and Zoe power wise...as a two star card. And her power isn't dependent on courage or support, which could potentially be a flaw depending on your opponent.

Lulubee would beat Angie hands down. You can argue the natural 8 power/8 damage strength, but A) 9 power is higher than 8, meaning she'd win pill for pill, B) As good as her damage is, Angie would need to win to get it off leading to C) Lulubee's ability would reduce her to 6 power/8 damage, requiring even more pills to win the round. And this isn't considering how Fanny would take her to the cleaners. So while Angie is good and all, Lulubee is more stable and more likely to win a round vs Angie or SOA.

Monday 18/08/2014, 00:49

@trentonikui: Bangers doesn't have have many overpowered cards, and compared to the other Power+2 clan, Ulu Watu, they're actually underpowered. It seems that Bangers is better set up for ELO than Ulu Watu, but Type 1 and 2 is where Ulu shines. I've been here about 4 years, and the Bangers clan has been given a grand total of ZERO 8 power cards. Furthermore, the 5* cards in Bangers are consistently more dependent upon their abilities than Ulu (Examples: Shann, Willy, Lennox) Compared to say, Tanaereva Cr or Serena, the Bangers need their abilities to truly be effective. Cards like Angie or this one would get absolutely murdered by SOA in a way that say, Lulubee would never have a problem with. I think that's why the Bangers gets cards that look overpowered; it's arguable that Blaaster Cr is the only genuinely overpowered card given that almost every other card depends so much on their ability for optimal stats or even to be worth playing in the first place.

Thursday 11/09/2014, 23:41

When they have now released cards with power 9 as base e.g. Pericles, Dounia Cr and Dr Van Wesel Ld. Do people think the Bangers will finally get an 8 powered card? It seems like it would be fair, a clan with +power bonus shouldnt be left behind in terms of raw power