Dawn is the very picture of the exuberant spectator at the Junkz raves. Collecting glow sticks and fluorescent bracelets, her presence is hard to ignore, even in the crush of the concerts. So it’s hardly surprising that she was approached by D4 Funk, who asked if she’d like to dance on stage for him while he was mixing. Fortunately Dawn was neither naïve nor a girl to be easily exploited. After a few lessons from Beeboy Cr, she stole the heart of D4 Funk with one of her power moves, and is now an irreplaceable part of the masked DJ's light and sound show.
  • Released on friday 19/09/14
  • Illustrator: smile006
  • Rare Card Available at the Shop
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Ability

Power of Dawn:

Growth: +1 Pillz

In the event of a win by Dawn, the pillz counter of the player controlling Dawn increases by 1 multiplied by the number of the round in which Dawn has won.

Bonus

Bonus :

Attack +8

Junkz's Attack points are increased by 8 points. (Remember: Power * Pillz = Attack)

First evolution of the 4 different evolutions of this character :

  • JunkzDawnpicture
    starstarstarstar
    Power4AbilityUnlock ability at
    Damage1BonusAttack +8
  • JunkzDawnpicture
    starstarstarstar
    Power5AbilityUnlock ability at
    Damage2BonusAttack +8
  • JunkzDawnpicture
    starstarstarstar
    Power6AbilityUnlock ability at
    Damage4BonusAttack +8
  • JunkzDawnpicture
    starstarstarstar
    Power7AbilityGrowth: +1 Pillz
    Damage5BonusAttack +8
64 characters
missions icon 25 missions
Bonus Attack +8
Wild parties, sex, drugs: the Junkz live to have fun. Unfortunately, the government has recently put a 650BPM speed limit on music saying that anything over that would turn young people into raving loonies. The Junkz have declared war on this law and are fighting for their basic right to do what they please!
  • At level 1: min 25 745 Clintz
  • At level 2: min 25 000 Clintz
  • At level 3: min 35 595 Clintz
  • At level 4: min 25 993 Clintz
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11 comments on Dawn

Friday 19/09/2014, 19:40

It is impossible to have 2 different cards with the same ability that work different.

Could we please have a little bit of quality work here?

Admins, cmon...

Friday 19/09/2014, 12:28

Reword Morphun to say "+1 Pillz Each Round", for clarification as to whether it triggers every round, or just the round it was played in (and won).

Sunday 02/11/2014, 00:56

Three sentence review:
Dawn has an ability that is pointless on the 4th round.
At her strongest she is 7/5 +3pills BUT only on round 3.
She's perfectly useable but Eebiza, Gibson, Qubik, (Rowdy depending on game type and penalties) are all better 4 star options.

Thursday 29/01/2015, 13:53

I would like this card in a new mode with 12 cardssmiley Growth was good in a mode like All´in smiley

Monday 13/10/2014, 10:15

Getting ready for Qubik to perma-ban? I hope not. Though, Eebiza could also lend a hand too if that happens.. smiley

Sunday 19/04/2015, 16:25

Hey, any friend of D4 Funk is a friend of mine

Sunday 21/06/2015, 13:44

So now we got Ash, Brok and Dawn .....Pokemon Confirmed lel jks

Thursday 01/01/2015, 01:16

♫Baby are you dawn dawn dawn dawn dawn♫

Sunday 21/12/2014, 14:50

Dawn

1 Star: 4 Power / 1 Damage
2 Star: 5 Power / 2 Damage
3 Star: 6 Power / 5 Damage
4 Star: 7 Power / 5 Damage (Ability: Growth +1 Pillz)

Dawn is an odd Character. I like her solid stats, mixed with the amazing Bonus. I also like her Ability, which is extremely effective in Round Three.
My problem with her, is that Eebiza and Gibson are far more solid in Elo, and are both cheaper and more viable. While in Deathmatch or other formats, if you had to use a 4 Star Character, Qubik or Rowdy would be better options. For another thing, her ability is redundant in the fourth round, which limits her usefulness.
I really want to like her, but she has far too much competition, but still a decent buy overall smiley

6 / 10

Friday 02/02, 13:25

Dawn review:

Pros:

7 power is solid.
5 damage is solid for a 4-star card.
Ability of Growth: +1 pillz which can give you a maximum of 4 pillz if you win with Dawn in the final round.
Artwork is dynamite.
SoA doesn't render her useless. Her base stats are still good enough to make an impact in the game.

Cons:

4-star card, so takes quite a lot of space in decks.
Has competition such as Gibson, Eebiza, Qubik, Oriold, etc in the 4-star department in Junkz.
To unlock the ability's maximum potential, Dawn must be used in the final round to gain 4 pillz, which makes her play style sometimes predictable.

Overall- 8/10. Really a great card and a Pillz gainer. Use this card in tandem with cards such as Neil, Tremorh, Taham, etc and it's a pillz manipulation festival.

Tuesday 02/01, 03:05

She looks like a cross with Sombra of Overwatch and Laura of Street Fighter 5. This is a card I need to get.

Clint City, night.