No one doubts the efficiency of the Sentinel when a heavy-handed raid of a Montana hideout is required, but many of these raids would have ended tragically if Earl hadn't been there to check over the equipment. The Sentinel’s gunsmith tailor makes every weapon to its owner and performs minute alterations to each and every piece so they don't explode in their owner’s face. But finding your perfectly polished weapon with donut crumbs falling out of the canon is a bit of a contradiction in terms when it comes to this food-loving perfectionist.
The Power of the opposing character is reduced by 1 extra point(s) with each Round up to a minimum of 5. (This increase corresponds to the number of the round being played multiplied by 1)
Sentinel's Attack points are increased by 8 points. (Remember: Power * Pillz = Attack)