Having changed his name thousands of times over, Wilde was probably Clint City’s biggest con-man. It was impossible to keep track of the millions of Clintz he’d stolen and embezzled for his sole benefit and then mindlessly squandered. Locked up after failing to pay a parking ticket, he saw the charges laid against him quickly pile up to the size of a phone book that would put him behind bars for a good long while. After the forced landing, his undeniable abilities in smooth talking were somewhat lost on dinosaurs ten times his size. But his talents finally came to the rescue when he had to unite the convicts to find a way out. He also proved that it was possible to tame some of these very wild animals with a piece of metal piping and some alpha style leadership!
If Wilde loses the fight, the number of Life points of the player controlling the opposing character will be reduced by 2, or up to a minimum of 0.
Any modifier of the opposing character affecting attack will be deactivated. This applies to attack reductions AND increases. This effect is not a Stop Ability or a Stop Bonus. Please not that the attack gained by your opponent through playing Pillz does not constitute a modification.