Crazy Legs is an ex-soldier who lost both his legs in a rocket explosion. No longer knowing what to do with his life after his accident, he decided to lift his spirits by attending a strange and unnerving show at the Freaks’ circus, and while he was there, he had a eureka moment! Who better than the Freaks to make the most of his new disability?! So, after a short discussion, he joined the troop and quickly made himself at home there. He then rehearsed and rehearsed until he was one of the most important members of the clan and had the kind of lifestyle he yearned for.
  • Released on friday 08/06/18
  • Illustrator: RobynnFrauhn
  • Rare Card Available at the Shop
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Ability

Power of Crazy Legs:

-1 Opp Att. Per Life Left, Min 2

The opponent’s Attack points are reduced by 1 points for every remaining Life point owned by the player controlling the character, or up to a minimum of 2.

Bonus

Bonus :

Poison 2, Min 3

If Freaks wins the round, at the end of each of the following turns the opponent will lose 2 Life point(s) if he/she has more than 3 Life point(s).

First evolution of the 3 different evolutions of this character :

  • FreaksCrazy Legspicture
    starstarstar
    Power2AbilityUnlock ability at
    Damage2BonusPoison 2, Min 3
  • FreaksCrazy Legspicture
    starstarstar
    Power5AbilityUnlock ability at
    Damage2BonusPoison 2, Min 3
  • FreaksCrazy Legspicture
    starstarstar
    Power7Ability-1 Opp Att. Per Life Left, Min 2
    Damage4BonusPoison 2, Min 3
65 characters
missions icon 24 missions
Bonus Poison 2, Min 3
Having been around in Clint City since anyone can remember, the Freaks Circus offers unbelievable daytime shows for you and your kids, including fire breathers, knife throwers, big cats and magicians! But when night falls, the show turns into something quite different which, let’s just say, is not recommended for the weak at heart… Come see the Freaks; you're in for a big surprise!!!
  • At level 1: min 103 292 Clintz
  • At level 2: min 162 562 Clintz
  • At level 3: min 140 734 Clintz
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13 comments on Crazy Legs

Friday 08/06, 14:57

Well Done UR! This is a great card and his backstory is a reminder of what troops who have lost a limb go through when they come back home so congrats!

Friday 08/06, 20:27

I actually love this card because of his backstory and art. congrats Robynn

Saturday 09/06, 04:43

Did you know that...?

Crazy Leg's way of mobility was the only way that was available to people who couldn't use their legs up to the 20th century?

Now you know...!

Sunday 10/06, 01:59

So people without legs are freaks?

Friday 08/06, 11:09

Crazy Legs, -1 Opp. Attack per Life Left, Min 2. 7/4 3 Stars.

A much worthier version of Akendram if you ask me.

Friday 08/06, 21:38

Given how his mission is a nod to the film. Forrest Gump, it's possible that Crazy Legs could be a nod to Lt. Dan. (Who also lost his legs in the Vietnam war.)

Saturday 09/06, 01:30

What exactly does Crazy Legs do? What is this act that has made him such an important member of the troupe?
As far as I can tell, he does... the ironing.

Friday 08/06, 17:44

nice card i love clan freakssmiley

Saturday 09/06, 17:18

Why is this disabled man not in a WHEELCHAIR? I understand using a box cart for his performance but why does he have it before joining the Freaks?

Sunday 10/06, 21:05

Now we need a black dude in the frozn clan

Wednesday 13/06, 05:32

This might be horrible, but after some battle bots my friend showed me on youtube.......
Human battle bots was the first thing that came to my mind........

Saturday 09/06, 11:28

he remind me of Zera from Fewaks

Friday 08/06, 12:05

Crazy Legs - 7/4 with -1 Opp. Att Per Life Left, Min. 2 (ability) and Poison 2, Min. 3 (bonus)

- Decent power of 7
- Decent damage of 4
- Pretty good attack manipulation. -14 attack in ELO! Freaks don’t really have a feasible attack manipulator (Liona is a 4 star with many competition for 4 star spot, Hundun has low power and attack manipulation based on Pills)

Opinion:
Freaks have many great early game cards and some late game cards but few mid-game cards. He helps the mid-game by forcing opponent to waste pill.

Using life as basis for attack manipulation makes him usable in later rounds, as long as you win the previous round or reduce damage.
Good thing is Freaks usually must win early rounds but can also reduce damage with its many damage reducers.

Crazy legs continue the theme of pill manipulation. He helps force your opponents to pill against him, then after gaining pill advantage finish off with Arturo?

Like Rowdy MOB says, he is definitely a much better version of Akendram (Akendram is now officially obsolete).

Uses:
Mid-game card. Wall card.
Can be used either to waste enemy pills or as a surprise attack.

Rating: 7.5/10
Not an amazingly OP but that’s fine. Stats aren’t godly nor is his skill insane but he skill is quite useful. He adds creates new possibility to Freak’s mid-game strategies.

Clint City, night.