logo Bangers

r Graff

Released on Friday 30/03/07

Graff became mute after his parents' tragic death. Refusing to go to an orphanage, he made the ghetto his new home and as a means of expression perfected his graffiti skills on every wall in the city. Noticed by the Bangers, who he now considers as his new family, he learnt to speak with his fists, Chikko-style...

First development of the 2 of this character’s different developments:

  • BangersGraffpicture
    3Ability unlocked at
    1Power +2
  • BangersGraffpicture
    6Stop Opp. Ability
    2Power +2

Ability of Graff:

Stop Opp. Ability

The opponent’s Ability is cancelled if they have one.



Power +2

Bangers’s Power is increased by 2 points. (Remember: Power * Pillz = Attack)

Browse 25 Market offers

26 comments about Graff

Tuesday 11/05/2010, 19:52

His mission:

Street Art
Inflict 100 damages with Graff

Rate green to make people see.

Thursday 18/03/2010, 16:12

lol...weird...yet another card that hasn't really been written a decent review...I'd may as well do one:


-8 power for a 2 star means that even if you tie your opponent, most of the time you win
-soa kills off those nasty abilities, preventing powerful cards like Kolos, Jautya, or grax from getting their gapping through
-Easy to fit in an elo deck, as 2-stars isn't much
-Semi-Heavy competition in the form of B Ball, Bennie, and massiv


-2damage doesn't really impress everyone, forcing this card to wall
-when faced against soa, its walling potential decreases a bit
-Semi-heavy competition in the form of B Ball, Bennie, and massiv

My rating: 8.3/10.0: When I first started using Bangers, I prejudged them and thought of them as a t2-based clan due to the amount of heavy-hitters they have that are 4/5-stars. This card seems to destroy my original thoughts. While his competition may be high, and his damage may be low, overall, he more or less excels over that competition walling-wise. The only flaw I more or less see is that low-damage though. Just 2 more damage,and, well, he'd probably be elo-banned or cost as much as Vermyn N, but it'd still increase this card's usefulness....

Sunday 04/04/2010, 17:02

Graff - 6/2 ability: Stop opp. ablility bonus: +2 power

-One of the best 2* card. Potential 8 power and SoA. Hecan be great bluff to inflict 2 damage with minimum use of pillz too :nosey:
-Biggest weakness of this card is only 2 damage. But remeber, he can stop lot of dangerous abilities like + opp. life or - life :thumbsup:

Overall: Staple card to any T1 or Elo deck. Great bluff and blocker too. BTW great artwork :eek: 9/10 for him ^__^

Sunday 18/03/2012, 23:02

Good: ☑
Bad: ☐

Saturday 12/05/2012, 05:53

@Deity Randal isnt 2 stars.

Sunday 21/06/2009, 22:33

Graff: 6/2; Stop opp ability at level 2


-He is the only decent SOA in Bangers (the other being a 5* with low base power named Fifty
-His bonus rises his power to 8, which is really good especially for a 2*
-Can win a round if necessary pretty easily
-He is only 2*, opening a lot of places for the higher stared cards

-He has low damage (4 with fury)
-Most SOBs easily beat him

-A really good card for any T1/ELO deck. Now, choosing (if necessary) between him and B Ball is about every player's playing style
-I don't really recommend him in T2/Survivor

CONCLUSION: A really great card... What is best at him is his reliability and his ability to defeat most non-SOB cards. Playing Bangers? Get him!

Sunday 23/10/2011, 19:08

I have to write a review because this card has saved me more times then any other SOA card in the game.
He is an INSANE card for the sole reason that he is SOA and only 2 stars, but not on an SOA team.

-6 power and bonus=8 power (2 stars remember)
-SOA (thus a wall against life gaining and Kolos and such)
-Only 2 stars
-Can be used for the win versus cards like Haze, Tula, or even blaaster
-People think he is ONLY used for a wall so 4 pill him and win.

-2 damage

I use him in EVERY elo banger deck I use. I put him in over the the DR B Ball. He has more use. So use him.
9/10 He is only 2 stars so you can use the bigger Bangers like blaaster, Chlora, Fixit etc.

Thursday 21/02/2008, 04:25

-is a great 2star card
-he is a good filler card or more, a staple in most Bangers decks
-an 8/2 card (with bonus) with SOA (stop opp ability)
-high power + SOA + 2stars only = good card
-although has low damage, it's still a good card for 2stars

Wednesday 27/10/2010, 22:40

Miterman Major Comment


Graff is a good card a 6/2 with SOA.Very simalar to B Ball,hes a greeat card to have in ANY T1/Elo deck.his 2 stars make him ideal for 5 stars like Shann or Willy.When I played Bangers my favorite combo was Loocio Shann the Graff.While his price might not be around what he's worth,(you can always get B Ball instead!)he's a beast on the feild.a 8/2 with SOA!!!!Give me some of that!!!Even though his damage is poor,Graff is a crad that should stay in your collection for a long time.Also his mission is easy,but I won't tell!

Power:6 out of 8
Damage:2 out of 8
Ability:7.5 out of 10
Bonus7.5 out of 10
Ability when with Bonus:7.5 out of 10
Elo:Where he should be played along with T 1
T2/Deathmatch:Probly not meant to be in T2,but his 2 starnessMakes room for heavy- hitters like Bodenpower in T1 Deathmatch

Overall-Graff is a card that is overestamated in the market,but underestamated in the battle.Smart players would play him with 1-2 pillz and win.(Hint)

Please rate :eek: or :mad: or even :sneer:

Thursday 15/03/2012, 02:25

I don't know why people don't see this card as better than B Ball.

Why? Well as you know, SOA is essential in any deck. Some might disagree with me, but im telling you right now, it will destroy mostly any ability relying card, making them perfect walls. And graff's Power +2 really helps. So he will not only stop a card like Chiro, but defeats her pill for pill. He will also stop poison cards like Karrion and Slyth. This cards is really good, it should at least be 2k, especially for a rare.

Soa also has other uses like bluffing stops.

Here is a battle i had using this strategy:

My cards: Graff B Ball Azgorth Pan (I think, but it doesnt matter)

Opp. Cards. Glosh Wesley , and two other Rescue 3* cards.

Okay so first when you opp. has a stop cards, they really want to activate it. So here i come with Graff. I bluff, and Opp. uses 4 pills.

Ouch 6 damage? I dont think so.

He plays Wesley. Taking advantage of him wanting to use his abilities. Bluff B Ball.

Another 4 pillz used. Anyways, I won. Using my next two cards.

My point is: Graff is a card made for strategists and big attackers. Use him as a wall or whatever, hes great. :thumbsup:

icon1 missions