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r Uxoh

Released on Friday 17/08/07

Since childhood, Uxoh and his little brother Burger were fascinated by bombs - they both remember the experimental bombs they secretly built in their bedroom. Interested by the possibility of handling true bombs, Uxoh decides to join La Junta where he becomes a minelayer thanks to his expertise and sang froid.

First development of the 3 of this character’s different developments:

  • La JuntaUxohpicture
    2Ability unlocked at
    1Damage +2
  • La JuntaUxohpicture
    3Ability unlocked at
    1Damage +2
  • La JuntaUxohpicture
    7+1 Life Per Damage
    1Damage +2

Ability of Uxoh:

+1 Life Per Damage

For each Damage inflicted by Uxoh to the opponent at the end of a round, the player controlling the character will win 1 Life points at the end of the round.



Damage +2

La Junta’s Damage points are increased by 2 points. (Remember: Damage points are inflicted on your opponent if you win the round)

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30 comments about Uxoh

Sunday 03/07/2011, 17:18

This guy is ''THE BOMB'' -Get it guys ''THE BOMB'' :-d :-d. :confused: :sneer: Ah fuck u guys my grandma sayd i am funny.

Saturday 04/06/2011, 14:22

Technically usable but why would you when Laura, Archibald, Nahomi and Bruce are all cheaper and better. Junta doesnt really need healers, it wants to 2HKO the opponent. And 7 power can be on the low side considering there is nothing to help it win AND it can't 2HKO without fury (and Junta needs its pills) or a 7 damage Junta (which are not all that great).

Not to mention he is full of holes, SOA and its useless, SOB and its useless, -damage any where below 3 and its useless.

I would recommend you not buying this card, there are better alternatives

Tuesday 06/12/2011, 00:14

Ability: +1 Life per damage dealt
Bonus: +2 damage

--Only 3*s
--7 power is pretty average for La Junta
--Only clan member that can actually heal
--Can potentially create or close a 10 life gap (1 damage + 2 damage bonus + fury = 5 damage dealt and 5 damage healed)
--Often times ignored for his low damage, can be played stealthily\

--SoA stops all the purpose of the card
--SoB greatly reduces the effectiveness but doesn't stop you entirely
--All stops... who's day doesn't an all stop ruin?
--Damage reducers, depending on their min you may be able to skirt under it
--Good bit of competition for a spot if you're planning an ELO or T1 deck

Seems like poor Uxoh is still an underrated and underpriced card for his incredible utility. When it comes to La Junta you have more 3* beasts than you can shake a stick at: Laura, Archibald, Trish, Nahomi, Jane Ramba, Tank, Bruce, Masamu, even Mitch and Leo.

Depending on your personal preference and play style you have plenty of options to take advantage of. I dare say La Junta has the best 3*'s around. One thing that La Junta lacks as a clan is a healing ability. In all likelihood this is something that the clan will never really get, however Uxoh fills this niche quite nicely. His utility can prove to be game winning especially when paired with damage reducers in your hand. Saving Uxoh for a surprise fury attack is one of the more rewarding rounds to win as a Junta player myself. That sudden swing can make your opponent suddenly play much more aggressively and over pill or fury unnecessarily to close the gap. Uxoh is a very tactical card and of course any SoA will ruin him, but unless its Roots or GHEIST you can usually avoid any SoA cards your opponent may have.

Overall: 7.5/10 Be careful with Uxoh, he's meant to be tactical and not a brute force character like much of La Junta is intended. Pill wisely and he will make a noticeable difference.

Thursday 22/07/2010, 05:38

:mad: This card could have so much more potential if the damage was increased by one (Just one more point, just one!). He has great power, but his damage is a disappointment. The clan bonus helps some...

Overall it's a good card to have depending how skilled you are at playing the game and I absolutely love his artwork. I would recommend this card for more skilled players. This card is too risky for beginners.

Monday 03/03/2014, 10:12

take Zhu Tang

Sunday 29/06/2014, 10:56

Absolutely no point in using this card except for other support cards such as Isatis or Sabia. Use D4 Funk, or Nyema instead

Saturday 26/06/2010, 06:36

Full artwork:

Thursday 25/11/2010, 17:18

It is said he is one of few La Junta healers...I'm a mono-La Junta, and I am curious...having been through all of the cards a few times, how come I have never seen another La Junta healer? Send me a message with the identity of the other healer(s) if one exists, please. It would be much appreciated.

Friday 05/08/2011, 20:07

If you look closely at the bomb in the 2nd star its the same bomb that Burger was working on in his last star :shock:
Rate Green if you see what i mean :thumbsup:

Monday 19/12/2011, 21:54

How about a nerf for ol Uxoh here? Here's an idea.

Stats: 7/1 3*
Ability: -1 Opp. Life Per Damage, Min 6.
Bonus: Damage +2

Technically like a damage multiplier, but has a minimum to which it can reduce to. I see La Junta's power being able to deal damage, not gain life. Fairs the same except reduces opponent's life, to a minimum of 6, instead of healing your life.