First evolution of the 5 different evolutions of this character :

  • LeaderVholtpicture
    Power1AbilityUnlock ability at
    Damage1BonusCancel Leader
  • LeaderVholtpicture
    Power4AbilityUnlock ability at
    Damage1BonusCancel Leader
  • LeaderVholtpicture
    Power5AbilityUnlock ability at
    Damage2BonusCancel Leader
  • LeaderVholtpicture
    Power6AbilityUnlock ability at
    Damage3BonusCancel Leader
  • LeaderVholtpicture
    Power8AbilityTeam: -2 Opp. Damage, Min 3
    Damage5BonusCancel Leader

Power of Vholt:

Team: -2 Opp. Damage, Min 3

If one of the characters loses their fight, the Damage inflicted on Vholt’s owner will be reduced by 2 points or up to a minimum of 3. If the winning character’s Damage points are lower than or equal to 3, then the Ability has no effect.


Bonus :

Cancel Leader

Your Leader Bonuses are deactivated if you have more than one Leader in your team.

130 comments on Vholt

Sunday 08/11/2009, 17:03

Decent card, but not the best Leader by any means. Not quite as good as Morphun, or even Eyrik, but good for a collection and selling. This card has my favorite artwork of any Leader too smiley
I hope the staff decides to add some more Leaders soon. Maybe up to lvl 65? smiley
Ideas for Leaders: 90% more Clintz per battle - 50% more battle points per battle (excluding tournaments)
Just some ideas I think might work- Rate Green if you like 'em! smileysmileysmiley

Sunday 01/08/2010, 19:38

Here are some ideas for future Leaders (if there will be any) that I've gathered on Urban Rivals:

Lv: 55 = Team: Protection ; Bonus
Lv: 60 = Team: Clintz + 90%
Lv: 65 = Team: Revenge, -1 Opp. Life, Min 5
Lv: 70 = Team: -5 Opp. attack, Min. 8
Lv: 75 = Team: Defeat, +1 Life per Damage
Lv: 80 = Team: Protection ; Ability

Rate green if you like the ideas, message me if you have any more to ad in the Lv 85-100 ideassmileysmileysmiley

Sunday 12/07/2009, 09:32

y dontthey have a Leader that gives u more clints per battle??

Monday 01/09/2008, 23:30

He is not much for battle, but really...

Volt, to me, is a trophy to reward those that put extreme amount of hours into the game in order to level up and stand triumphant at level 50. A hard card to obtain but unlike a portion of the Cr's, which I know I'll never be able to obtain, Everyone has access to him. Everyone can get this expensive card if they put enough effort into him.

You could have 0 clintz one day, level up to 50 and a card worth 200,000 clintz falls right onto your lap. You can easily sett it for a bundle. Collectors are always looking for a Vholt to obtain the "Legend" title, (for that you need 101% of the cards).

Even I don't find a good use for him within the game but it is obvious to me what he is. A trophy, standing there, golden and shining, and 200,000 clintz waiting at the end of the rainbow. smiley

Monday 09/11/2009, 16:21

combine him with Pussycats and yor opponent will have a hard time delivering damage..rate grenn...for all to know!

Sunday 02/12/2012, 08:18

Lv: 75 = Team: Defeat, +1 Life per Damage

This has to be the most ridiculous comment yet. If the opponent wins a round you will get 1+ life every time they hit you, wouldn't that mean that you will and will always have 12 at the end of the round? Vote green!smiley

Sunday 15/08/2010, 16:47

why Vholt has become 20,000-40,000...????!!!!

it suppose to be more like 100,00 clintz. and above. Vholt is a trophy to all the player that has reached lvl 50, not any card that only cost you 40,000 clintz below....!!!

rate green if you agree to raise it price once again...!!

Tuesday 14/10/2008, 04:17

@asd967: I think if the leaders had a clan it would be more like this:
Timber -------- Roots
Vansaar ------ La Junta
Hugo ---------- Montana
Bridget -------- Rescue
Ashigaru ----- Fang Pi Clang
Eyrik ----------- sentinels
Ambre --------- Pussycats
Eklore --------- nightmares
Morphun ------ junks
Vholt ----------- Sakrohm

Friday 18/06/2010, 18:33

hey it was the first Vortex card. thats what he forgot

Friday 10/09/2010, 02:27

New leaders would be great right now, specially with all the new ones being banned. However, to do this one must make a PERFECT Leader card, not unbeatable but perfect for the game. Well one with 50% more exp points would be new however there are problems. A. y would you need more exp points if your that high already? B. deathmode needs promoting that Leader would kill it. C training room. Also the more money would be AMAZING but thats the problem its amazing and would throw the market prices, also people with money already would be too powerful. Lastly they want people to BUY their way to the top not get this card. So now let me propose new leaders (plural you cant release just one)

I would like a card that personalizes with each clan, aka, helps with there weakness. So when you get to level 55 you get to CHOOSE your Leader, then every five levels after that you get to choose another Leader.
So for La Junta, with emeth gone they need more attack manipulation, they already have damage. So the card would be a 7 pwr, 6 damage, 5 star, team -4 opp attack min 1. Not overpowered not elo banned not impossible just simple.
Montana needs a solid card not powerful ability. So 5 star 8 powered 6 damage ability +3 attack.
You get the picture and the creators can make the leaders mine were lame i was just showing my point.

Monday 01/08, 18:30

The Historical Perspective:

Originally, Vholt was 7/5, Team: -1 Opp. damage, min 3. Decent, but low DR and high min meant he really only worked well with Pussycats. Then at 8/5, -2 Opp. Damage , Min. 4, he became more useful to other clans but still helped Pussycats quite a bit and his 8 power made him more of a threat.

Now, with his min. lowered back to 3 he's even more potent (and potentially game breaking with Pussycats, but time will tell).

Thursday 10/06/2010, 22:03

Vholt; on the first face not very good but, think about type 2 ( I will never use Vholt in elo or type 1 ) maybe if u want a damage reducing type 2 Pussycats deck u could use wholt as a extra boost and also in other decks, Vholt is not a card that is 'wanna be famous' it is for tactical purposes, so i get it why Vholt is the last card that is gave away by lv's, only the players with the most expierence can handle Vholt

this is my comment, please rate green

Thursday 06/01/2011, 22:43

I think that from There should be new leaders but to keep it fair they should be like this.
55 Randomly generated Leader from Commons with Avatar pic on it.
60 from Commons or Uncommon
65 from Commons Uncommon or Rare
70 from Uncommon
75 From Uncommon or Rare
80 From Common or Rare
85 Rare
These new leaders would have abilities that would be similar though not the same as the Ten leaders but would have various categories
Such as common and a cancel Leader Bonus.
There might be a card called Kamakasi That might be rare with a suicide ability Defeat: -opp Life=Damage where player with Kamakasi
would decrease oponents life by All damage incured.
Great Card to play against Amber Kolos combo.
This type of Leader setup would Allow staff to remove from
Banned list very powerful cards also These balancers would
have the Avatar option on the card. To make the game balanced the Attack/damage should be from common uncommon or rare cards.
Then in market there might be a 4/8 Kamakasi. or a 7/1 Kamakasi.
It would be interesting and market would be more varied in the Leader
Group. This might make it possible for Unbanning of leaders because of market price fluctuation. First ten would remain fixed
But then they would be randomly generated with various posible abilities from common, uncommon, Rare categories and random attributes from Commons, uncommons, and rares
Each would come with Defacto look linked to ability BUT you could
Customize them after level 55 so bought ones would not be unlocked until
55 not raising prices.

Thursday 30/08/2012, 15:34

minuim should of been 2

Tuesday 07/04/2015, 17:52

Lol, he used to cost 200K, but now he costs 6K because he's not real practical.