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r Eyrik

Released on Monday 13/02/06

From the dizzying heights of the Clint City rooftops, Eyrik keeps watch over the city and its inhabitants. He only comes down to the streets long enough to punish those that have broken his rules, then disappears again once justice has been done. Although he sometimes joins forces with other combatants, these alliances never last long.

First development of the 5 of this character’s different developments:

  • LeaderEyrikpicture
    2Ability unlocked at
    1Cancel Leader
  • LeaderEyrikpicture
    3Ability unlocked at
    2Cancel Leader
  • LeaderEyrikpicture
    4Ability unlocked at
    2Cancel Leader
  • LeaderEyrikpicture
    6Ability unlocked at
    4Cancel Leader
  • LeaderEyrikpicture
    8Team: -1 Opp. Power, Min 5
    5Cancel Leader

Ability of Eyrik:

Team: -1 Opp. Power, Min 5

The Power of the opposing character is reduced by 1 points or up to a minimum of 5. If the opposing character’s Power is lower than or equal to 5, then the Ability has no effect.



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87 comments about Eyrik

Wednesday 27/05/2009, 09:20

yes this good with All Stars but i think it is better in Montana, Uppers or Sakrohm.... why? decreasing opponents power will give them a hard tym on coping up with their bonus ryt? pls vote greeen

Saturday 05/09/2009, 21:08

he doesn't work with Montana, Uppers, All-Stars
He works with them all! Practially every clan works well with this card. Those such as Skeelz, Junta, Jungo without a defensive bonus now, and it enhances those of te aready defensive.
Rate green if you agree, rate green if you disagree. ;]

Thursday 11/02/2010, 11:57

Everyone is always saying that this card can stack up against such and such, and his min is 5. But, you're not using his to his full potential. If Eyrik is teamed up with power/attack manipulators,of course thats all great. But, even better are the ones who can't manipulate power/attack for themselves.

Each time I enter ELO, or even Type 2, I got to have good power/attack modifiers. But, it dawned on me, so does everyone else.

With all the Montana Bangerz Uppers and such, everyone is depending heavily on their bonuses. That being said, switching to the pill manipulating Piranas, or those nasty life manipulating nightmares, Eyrik adds as a comfort zone by adding power manipulation, dual with theur SoBs.

This would allow you to block those bonuses, and you'll just lash out with less pill usage.
or if you're using Piranas, this makes pill manipulating so much easier.

use can still use more pillz, and get back.
even cards like scrubb with 6 power, can now lash out at Kolos.

Eyrik offers a chance to lower strong cards to weaker cards level.
and if its ELO you're in, then I'm sure you're not packing anything lower than
a 6 powered card. So his 5min, is pefect, because you can guarentee that
Eyrik can at least get the opposing card weaker than yours.

I use to have a pirana deck, teamed with Ambre as we all know her power house packed a punch
but after getting working about with Eyrik, I decided to switch over to the life stealing Nightmare clan.

I'm not saying swtich over to these clans, but understand how well the combination works of Eyrik's
ability with every clan.

but once you bonus is gone, you're dependent on that ability. That being said, if your power is lower, you're now
depending on pillz.

please rate green!

Monday 12/07/2010, 03:12

what the hell!? . .now they ban him too!? this is just trash people c'mon we cant use Timber and Vansaar. .whose next? . .Bridget ? :confused:

Sunday 08/04/2012, 23:07

Other than what has already been mentioned, I would like to add that Eyrik is the perfect defence against Ambre, and as we know, Ambre is the first choice card for all death match players. The advantage of Eyrik is that 'he' brings down your opps power by 1 (min 5) on all four rounds, Ambre works on only two rounds (courage based). Furthermore, Eyrik has base stats of 8 power and 5 damage whereas Ambre has 6 power and 4 damage, this means Eyrik is not dependant on his ability (which works on every round anyway) whereas Ambre is, this forces Ambre players to either 1/2HKO (without the use of Ambre) or / waste a round on Ambre to have 9 power 4 damage (which is courage based) or / sacrifice Ambre and take a hit from your opp.

Eyrik is good with any clan as reducing your opps power is always desirable (remember: power X pillz = attack!!) and his min of 5 is very acceptable given how many 7/6 powered cards there are in this game (far more than 1/2/3/4/5/8 powered cards). Against Ambre he allows you to reduce her effect AND reduces your opps power on every other round which in my opinion gives you a great advantage! I find using a SOB and power manipulator clan works best with Eyrik but as has been mentioned already, Eyrik works with any other clan due to his power reduction across all rounds.

Of course, most will always rate Ambre above Eyrik but for anyone that can't afford Ambre, go get Eyrik! In death match you will need defence against Ambre and once you've got the hang of death match you'll be wondering why Ambre is so good, youll unlock her thinking she's an amazing card but after some time you'll realise Eyrik is so much safer :D

Friday 03/01/2014, 23:21

Nothing for him to cut his nails with on the city rooftops, eh ?

Monday 12/11/2012, 07:58

ah yes Eyrik...this guy obviously makes allstars and montanna etc. much more powerful...
but the other clans get great benefit as well
the Skeelz have there fair share of attack manipulators and Corvus a pillz manipulator-Eyrik+Skeelz = the wall
the fang pi clan is full of devastating damagers Eyrik makes them more likely to win-Eyrik=fang pi= the bulldozer
same with la juanta perhaps even better with manipulators they have like archibald
Bangers and Ulu Watu have there bonus Eyrik makes then hard to beat-Eyrik+Ulu Watu/Bangers = the fortress
Roots and GHEIST have there fair share of manipulators and power reducers Eyrik enhances them-Eyrik=GHEIST/Roots=solid and soay :razz:
Frozn have nice manipulators and an intresting bonus that could make them deadlyier with Eyrik-eyrik+Frozn=tricky and deadly
Nightmare have deadly scary abilitys but low power Eyrik helps-Eyrik+Nightmare= suberb and scary
pirhannas have many manipulators of pillz and attack Eyrik obviously is deadly-Eyrik+pirhannas=the pillz pain!
Pussycats will become almost undefeatable! now you do less damage and have your power lowered?-Eyrik+Pussycats=juggernaut
Rescue? this clan i dont think Eyrik would work well with..being a frequent Rescue user Eyrik is alright, but your better off not splashing-Eyrik+Rescue=iffy :smirk:
Jungo have nothing supporting them really but a few manipulators Mindy etc. Eyrik makes them more solid-Eyrik+Jungo= hell that heals
Uppers and Sakrohm and montanna are attack manipulators..Eyrik ruduces power you get the idea-Eyrik+the manipulators=deadly beasts
beserk are actually quite well but eryik can definately make 2hkos and make it easier to win!-Eyrik+beserk=powerhouse
sentinels and Junkz sentinels and junks have many manipulators and high powered cards Eyrik just naturally helps-Eyrik+sentinals/Junkz=destruction
and last but not least Vortex...thease guys are ultimate manipulators! if they loose they get pillz back! and its hard to beat them now that your powers been lowered! -Eyrik+Vortex= reason why Eyrik is ELO banned :depressed:
hope you enjoyed!
and remember...

Eyrik pwns all! :evil:

Friday 03/01/2014, 20:11

eyrik's face looks alot like Michael Myers's (from Halloween) especially in level 2 and 5
Michael Myers: http://horrornews.net/wp-content/uploads/2011/04/halloween_1978_4.jpg

Thursday 19/03, 21:45

If you play him with Bangers : Blaastar Cr is a 8/8 with minus 3 opp power, now THATS called fully maximizing his ability
If you play him with Ulu Watu : Fanny makes a ridiculous wall (Like always) And Buck is even more overpowered than usual ;-;
If you play him with All Stars : There's nothing better than playing Robb Cr with Eyrik. NOTHING
If you play him with frozen : Lose with him the first round, then win with Rad. Foolproof!
If you play him with Nightmare : Now, I know what you're thinking. "Killjoy, Nightmare is a stopp opp bonus clan dumbass". But let's take a look :Playing him with Karrion helps further his overpowered ability. Playing him with Cutey and Mefiesto makes life gain eaiser. Playing him with Azel wrecks the opponent. Playing him with Estalt or Azgroth makes them lose even more power, and well, 1 word : Kolos.

Therefore, I conclude that Eyrik works best with Nightmare ;)

Thursday 25/06/2009, 16:27


8 Power
5 Damage

Ability : -1 opp. power min 5.

8 power,very good and 5 damage enough for use this card in the battle.Ability is good but min 5. is not good.He could be better if his ability was min 3.

He works best with All Stars clan.
According to me, Eyrik has got best art behind the Leader.

7,5 / 10 .... Good game. :thumbsup: