• Released on friday 06/06/08
  • Illustrator: Madchewi
  • Uncommon Card Available at the Shop
  • You don't have this character in your collection.
  • Dark corners icon Allowed in EFC up to Dark corners
  • icon 1 missions
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Ability

Power of Hawkins:

-2 Opp Pillz. Min 1

If Hawkins wins the fight, the number of Pillz of the player controlling the opposing character will be reduced by 2 Pillz, or up to a minimum of 1. If the number of Pillz of the player controlling the opposing character is lower than or equal to 1, then the ability will have no effect.

Bonus

Bonus :

Stop Opp. Bonus

The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.

First evolution of the 2 different evolutions of this character :

  • PiranasHawkinspicture
    starstar
    Power3AbilityUnlock ability at
    Damage2BonusStop Opp. Bonus
    Allowed in EFC up to Dark corners
  • PiranasHawkinspicture
    starstar
    Power7Ability-2 Opp Pillz. Min 1
    Damage2BonusStop Opp. Bonus
    Allowed in EFC up to Dark corners
56 characters
missions icon 25 missions
Bonus Stop Opp. Bonus
After scouring the oceans of the globe for many a long year, Captain Bloodh's Piranas have finally cast anchor in town – time to stretch their legs out a bit and let their hair down! Noisy, aggressive and thieving (well, they are pirates after all), they’ve been quick to make enemies, and the odd friend. But all in all, they’re having such a good time, they’re in no hurry to head back to sea.
  • At level 1: min 21 133 Clintz
  • At level 2: min 19 192 Clintz
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50 comments on Hawkins

Monday 12/10/2009, 18:41

Hawkins:
2* 7 power 2 damage
ability: -2 opp pillz min. 1
pros:
Hawkins is a great 2* one of the best in the game.
good base stats (same base stats are Marlysa Cr, considered the best 2* by many)
amazing ability. used alot as a bluff because people would rather use 5 pillz to beat this than lose 2 for some reason
amazing if used in mono-Piranas with morphun

cons:
SOA kills him: but what card doesn't get hurt by SOA that has an ability
high price tag: yeah, alot of people can't afford 8-10k on a 2* just to help a little in a deck
easily replaced: Tula and Spycee can fit the spot if needed

overall: 8.5/10
not the best card ever but pretty high up there.

what do you think of my first real rating? rate green if you agree with me. smiley

Saturday 20/03/2010, 18:21

smiley Want the full artwork? smiley
smiley Please rate up so everybody can find this easily smiley (When copying the direct links, delete the (U) from the address bar if it shows up)

Direct Links:
http://odemes.over-blog.com/photo-1240107-34---Hawkins-01_jpg.html
http://odemes.over-blog.com/photo-1240107-34---Hawkins-02_jpg.html

Artist Tony Semedo's Site:
http://odemes.over-blog.com/album-1240107.html

Thanks to Slify for finding the Tony Semedo Site

Saturday 11/09/2010, 04:56

Hawkins was also the name of the protagonist in Robert Louis Stevenson's "Treasure Island" I'm pretty surprised that the Piranas don't have a character named Silver after Long John Silver, maybe in the future?smiley

Tuesday 25/05/2010, 20:53

Hawkins - "Pillz Pest"

Ability Summary: removes 2 of your Opp's pillz upon win to a minimum of 1.

Pros:
+ 7 power is wonderful for a 2*
+ His ability's low minimum makes him useful right up until the 3rd round.
+ His low damage can make him an unexpected high pill investment.
+ Can wall against Glorg and Leviatonn with his 7 power and 2*.
+ 2* is easy to fit into any deck type, and Hawkins works wonderfully in mono and half decks.

Cons:
- 2 Damage is fine when coupled with his ability, but SoA cuts his effectiveness in two.
- Be careful when considering overpilling, his damage potential won't pay off if your Opp bluffs you on it.

Ratings:
------7- Power
-2------ Damage
-------8 Ability
-------8 Ability/Bonus Synergy

Overall: 9/10

-

Hawkins is one of the most powerful 2* cards in the game. His ability with its low minimum and his 7 power makes for a very able attacker when combined with an active clan bonus. SoB shuts down so many threats and his high power and low star count give him the edge against so many cards.

You can overpill him with relative safety as his ability will bring your Opp's pill reserves down, but be warned: overpilling him too much (especially if your Opp decides to zero pill against him) will leave you open to an easy loss. His damage and pill removal isn't suited to early heavy attacks unless you're sure your Opp is going to invest a lot of pillz.

Hawkins is at his strongest when played in the final stages of a round, especially when used in combination with a +pillz clan mate such as Smokey Cr or Scubb. If you can work a pill advantage with one of these cards, using Hawkins in round 2-3 to safely strip your Opp's pillz down to guarantee you a win is one of the most satisfying plays that can be made in Urban Rivals.

A decent bluffer and attacker, and while he can be used at any time his real strength lies in the synergy found with the clan's other pill manipulators.

Wednesday 21/10/2009, 20:40

Hawkins is amazing and is worth every clint, winning me many battles with my pill manipulation. Why is 9k-10k worth it for a 2 star? Simple.

First, his ability with a min 1 is unique. UNIQUE. There is no other card that can keep up the threat on your opponent's pill supply down the very last pill like Hawkins does.

Second, he is in a clan with lots of pill manipulation cards, and so putting him in your deck isn't a matter of whether Hawkins as an individual card is good, but rather whether it you can incorporate him into an overall strategy with the rest of your cards to make a win (which he does quite well).

Third, even as an individual card, he is pretty strong. SOB and high power allow him to penetrate pretty much anything without SOA and Protection:Bonus for attack clans (looking at you, Sledg), and allow you to keep using his ability even against the SOA clans of Roots and GHEIST. Additionally, even though his low damage doesn't make him too great on the offense side, it's often an advantage your opponent doesn't expect, particularly in the situation where they play a dmg reduc card.

Inexperienced players look at Hawkins and think "Decent but not worth this." Experienced Hawkins players, particularly pill manipulation players like I am, know just how valuable he is in eradicating the rest of your opponent's pills in the 2nd or 3rd turn after you've gotten the pill advantage with Gil, Dalhia and Morphun. Great wall, great ability, great versatility. Worth every clint.

Sunday 24/07/2011, 12:56

Hawkins:
His parents owned Sharky Burger, the favorite restaurant of the sailors working in the Clint City docks. As a result of hearing so many stories about pirates and treasure, Hawkins left the family restaurant to join the crew of a merchant ship, then after many an adventure, joined forces with the Piranas

Jim Hawkins:
His parents owned The Admiral Benbow, the favorite pub of the sailors working in the cove's docks. As a result of hearing so many stories about pirates and treasure, Jim left the family pub to look for treasure with a captain on a merchant ship, then after many an adventure, joined forces with the captain.

Wednesday 04/04/2012, 17:22

@domxxe65

Yes Tremorh is cheaper than Hawkins but for reasons.

Reason No1: Beats him in a No pillz fight (Hawkins SOB stops his +8 Attack)
Reason No2: Excellent bluff
Reason No3: Works better with Hugo (If you count the clan's bonus which stops Sent's and Junkz +smiley

There are many other reasons but I can't quite think of them.

Monday 20/08/2012, 22:02

24k nah im alright

smileysmiley

Saturday 20/04/2013, 04:00

hey gil... oh wait

Saturday 20/04/2013, 13:51

I can't believe you people, are you THAT poor and blind? I'll tell you that Hawkins comes closer to Smokey Cr than Hawkins Noel and they're all useful, However, if you'd rather whine about the price all the time and give false ratings because of his price, just play something else, he doesn't deserve all this hate. smiley

Friday 08/11/2013, 01:53

Hawkings can beat plenty of 4 or even 5 star cards

Saturday 26/11/2011, 00:39

Hawkins
3/2 1st level
7/2 2nd level
Ability unlocked: -2 opp pillz min 1


Pros:
- 7 power is great
- 2 damage is not bad for a 2*.
- Hawkins is a 2*. Great.

Cons:
- SOA limits Hawkins' potenial.
- 14000 clintz. Expensive but worth it.

Overall: 9/10. One of the best 2* ever. Hawkins is worth every clintz.
Rate please.

Wednesday 04/07/2012, 22:26

When I saw his price I thought he had gone CR wth smiley

Saturday 01/12/2012, 10:41

undubtedlty the most overpowered card in the game, bye pillz, hi bluff, hi high hits, but the thing is hes a pirana so bye OP clans like monatana and Uppers

Friday 02/08/2013, 06:08

Hawkins should be a Cr smiley who's with me smiley