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Smokey Cr

As Mayhem’s assistant in the Piranas cannon-firing department, Smokey knows all there is to know about surprise missiles. With him as an opponent, you never know what's going to land on your head and it's that constant nagging doubt that really ups the ante…


Piranas

After scouring the oceans of the globe for many a long year, Captain Bloodh's Piranas have finally cast anchor in town – time to stretch their legs out a bit and let their hair down! Noisy, aggressive and thieving (well, they are pirates after all), they’ve been quick to make enemies, and the odd friend. But all in all, they’re having such a good time, they’re in no hurry to head back to sea.

Browse Piranas characters

Common Card - Collector (no more distributed)
Illustrator: kahouet
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No mission
Ability of Smokey Cr:
+3 Pillz
If Smokey Cr wins the fight, the player controlling Smokey Cr will receive 3 Pillz at the beginning of the next round.
Bonus
Stop Opp. Bonus
The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.

At level 1: min 24 299 Clintz
At level 2: min 24 299 Clintz
At level 3: min 24 399 Clintz

First development of the 3 of this character’s different developments: