Spellbound by jewels, Dalhia quickly realized that the best way to satisfy her all- consuming love of gold and diamonds was to join the Piranas. When the beautiful brunette sniffs out jewelry, you'd be very wise not to stand in her way.
After scouring the oceans of the globe for many a long year, Captain Bloodh's Piranas have finally cast anchor in town – time to stretch their legs out a bit and let their hair down! Noisy, aggressive and thieving (well, they are pirates after all), they’ve been quick to make enemies, and the odd friend. But all in all, they’re having such a good time, they’re in no hurry to head back to sea.
If Dalhia wins the fight, the number of Pillz of the player controlling the opposing character will be reduced by 3 Pillz, or up to a minimum of 4. If the number of Pillz of the player controlling the opposing character is lower than or equal to 4, then the ability will have no effect.
Bonus Stop Opp. Bonus
The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.
At level 2: min 9 650 Clintz
At level 3: min 9 850 Clintz
At level 4: min 9 988 Clintz
At level 5: min 9 700 Clintz
First development of the 4 of this character’s different developments: