Urban Rivals
              Aktara
              Aktara is an astonishing mix of brain and brawn. Or rather the proportions are astonishing; a lot of muscle and the bare minimum of intelligence needed to get around, eat and distinguish friends from enemies (well, just about…)

              Piranas

              After scouring the oceans of the globe for many a long year, Captain Bloodh's Piranas have finally cast anchor in town – time to stretch their legs out a bit and let their hair down! Noisy, aggressive and thieving (well, they are pirates after all), they’ve been quick to make enemies, and the odd friend. But all in all, they’re having such a good time, they’re in no hurry to head back to sea.

              Bonus If you have at least 2 different characters from the Piranas clan on your team during a fight, you will activate the Bonus: Stop Opp. Bonus

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              Ability of Aktara:
              Courage: Dmg +4
              When Aktara is played first in the round, Aktara’s Damage is increased by 4 points. When played second in a round, Aktara’s Damage is equal to the amount shown on the card.
              Bonus
              Stop Opp. Bonus
              The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.

              Value on the Market: (min/avg/max)
               At level 1: 430 Clintz / 2 534 Clintz / 34 800 Clintz
               At level 2: 492 Clintz / 818 Clintz / 9 999 Clintz
               At level 3: 380 Clintz / 2 303 Clintz / 11 980 Clintz

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              First development of the 3 of this character’s different developments: