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Aktara is an astonishing mix of brain and brawn. Or rather the proportions are astonishing; a lot of muscle and the bare minimum of intelligence needed to get around, eat and distinguish friends from enemies (well, just about…)

  • Released on Friday 20/06/08
    Uncommon Card - Available at the Shop
    Illustrator: Madchewi
    You don't have this character in your collection.
    1 missions
    Ability of Aktara:
    Courage: Dmg +4
    When Aktara is played first in the round, Aktara’s Damage is increased by 4 points. When played second in a round, Aktara’s Damage is equal to the amount shown on the card.
    Stop Opp. Bonus
    The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.

    At level 1: min 795 Clintz
    At level 2: min 784 Clintz
    At level 3: min 771 Clintz
  • Day


After scouring the oceans of the globe for many a long year, Captain Bloodh's Piranas have finally cast anchor in town – time to stretch their legs out a bit and let their hair down! Noisy, aggressive and thieving (well, they are pirates after all), they’ve been quick to make enemies, and the odd friend. But all in all, they’re having such a good time, they’re in no hurry to head back to sea.

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First development of the 3 of this character’s different developments:

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