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Wheeler

Wheeler could be considered more a piece of memorabilia than a veteran – a regular antiquity mounted on amphibious casters. He was already a bit of a handful in his youth, but since the Piranas mooted the idea of his possible retirement, he’s really turned nasty.

  • Released on Friday 04/07/08
    Uncommon Card - Available at the Shop
    Illustrator: Madchewi
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    No mission
    Ability of Wheeler:
    Power = Power Opp
    Wheeler has equal Power to their opponent. This number only takes into account the figure shown on the opponent’s card and does not include changes connected to an Ability or a Bonus. If the Ability is blocked, the character’s Power is equal to that shown on their card.
    Bonus
    Stop Opp. Bonus
    The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.

    At level 1: min 305 Clintz
    At level 2: min 341 Clintz
    At level 3: min 300 Clintz
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Piranas

After scouring the oceans of the globe for many a long year, Captain Bloodh's Piranas have finally cast anchor in town – time to stretch their legs out a bit and let their hair down! Noisy, aggressive and thieving (well, they are pirates after all), they’ve been quick to make enemies, and the odd friend. But all in all, they’re having such a good time, they’re in no hurry to head back to sea.

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First development of the 3 of this character’s different developments:


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