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Cyan

There's no denying that missing a hand can be a serious handicap for many activities, such as typing or knitting, for example. But Cyan has always known she wanted to be a pirate and in that line of work a hook or a well-sharpened blade at the end of your arm can be a lot more fun than just five boring old fingers.

  • Released on Friday 04/07/08
    Common Card - Available at the Shop
    Illustrator: npetrimaux
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    No mission
    Ability of Cyan:
    Damage = Damage Opp.
    Cyan has the same number of Damage points as their opponent. This number only takes into account the figure shown on the opponent’s card and does not include changes related to an Ability, Bonus or Fury. If the Ability is blocked, Cyan’s Damage is that shown on their card.
    Bonus
    Stop Opp. Bonus
    The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.

    At level 1: min 273 Clintz
    At level 2: min 288 Clintz
    At level 3: min 211 Clintz
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Piranas

After scouring the oceans of the globe for many a long year, Captain Bloodh's Piranas have finally cast anchor in town – time to stretch their legs out a bit and let their hair down! Noisy, aggressive and thieving (well, they are pirates after all), they’ve been quick to make enemies, and the odd friend. But all in all, they’re having such a good time, they’re in no hurry to head back to sea.

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First development of the 3 of this character’s different developments:


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