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To command a crew like the Piranas, a healthy dose of authority, insight, patience and, as an optional extra, humor is required. But perhaps the most important thing needed to ensure the hotheads know you mean business is a well-sharpened sword and an unforgiving smile.

  • Released on Friday 04/07/08
    Rare Card - Available at the Shop
    Illustrator: phalloide
    You don't have this character in your collection.
    No mission
    Ability of Bloodh:
    +3 Life
    If Bloodh wins the fight, the player controlling Bloodh will win 3 Life points at the end of the round.
    Stop Opp. Bonus
    The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.

    At level 2: min 18 420 Clintz
    At level 3: min 16 782 Clintz
    At level 4: min 17 600 Clintz
    At level 5: min 18 384 Clintz
  • Day


After scouring the oceans of the globe for many a long year, Captain Bloodh's Piranas have finally cast anchor in town – time to stretch their legs out a bit and let their hair down! Noisy, aggressive and thieving (well, they are pirates after all), they’ve been quick to make enemies, and the odd friend. But all in all, they’re having such a good time, they’re in no hurry to head back to sea.

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First development of the 4 of this character’s different developments:

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