• Released on friday 29/08/08
  • Illustrator: kahouet
  • Uncommon Card Available at the Shop
  • You don't have this character in your collection.
  • Danger zone icon Allowed in EFC up to Danger zone
  • icon 1 missions
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Power of Shayna:

Courage: Power +3

When played first in the round, Shayna's Power is increased by 3. If Shayna is played second in the round, their Power is equal to the amount shown on the card.


Bonus :

Power +2

Ulu Watu’s Power is increased by 2 points. (Remember: Power * Pillz = Attack)

First evolution of the 4 different evolutions of this character :

  • Ulu WatuShaynapicture
    Power1AbilityUnlock ability at
    Damage3BonusPower +2
    Allowed in EFC up to Danger zone
  • Ulu WatuShaynapicture
    Power2AbilityUnlock ability at
    Damage4BonusPower +2
    Allowed in EFC up to Danger zone
  • Ulu WatuShaynapicture
    Power4AbilityUnlock ability at
    Damage4BonusPower +2
    Allowed in EFC up to Danger zone
  • Ulu WatuShaynapicture
    Power6AbilityCourage: Power +3
    Damage5BonusPower +2
    Allowed in EFC up to Danger zone
59 characters
missions icon 25 missions
Bonus Power +2
Global warming has a devastating effect on the best spots: snow has become a rare commodity and waves are so violent they can't be surfed... And so the fight begins to urge the government to take into account environmental considerations or, at the very least, to build more skate-parks...
  • At level 1: min 7 909 Clintz
  • At level 2: min 7 048 Clintz
  • At level 3: min 8 237 Clintz
  • At level 4: min 7 285 Clintz
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31 comments on Shayna

Saturday 23/01/2010, 18:07

Why all the hate on Shayna? Sure her damage isn't great, but she has so much power!

- With ability and bonus active, 11 power.
- With ability active, 9 power.
- With bonus active, 8 power.

She can be used second in the round with 8 power to surprise your opponents and land a decent amount of damage that can KO with Buck, Tanaereva, and many furious Ulu Watu cards!

Rate green to keep me seen! smiley

Monday 13/12/2010, 22:13

I just found out her mission, it´s quite simple actually. First I finished Gaia´s mission (win 50 rounds with Gaia). And right after i finished that mission, Shayna´s mission appeared. You just have to win 80 rounds using her.

rate green if u think that was helpfulsmiley

Saturday 10/12/2011, 00:46

I bought this card with part of the 11,000 I got from selling Chikko Cr. Stanley was the other one I bought.
I do not in the least regret the purchases. After playing with Shayna in various mixed and mono decks, I can give honest insight into what makes her so useful (I don't regret my decision to buy her).

Throughout my playing, I have been able to win practically every time that I played her with the courage ability. This is because due to her high power, people will assume you have either pilled a lot and let her pass, or they assume it's a bluff and make a half-hearted block with 1-3 pillz; I play her with 2-4 pillz, which makes it an easy win. The ONLY times I've lost with her are when I play her AFTER my opponent plays their card and they happened to be rushing for a 2HKO.

With that in mind, the most important thing to remember about this game is that you get an opportunity to nudge the opponent to do what you want when you play your card first.

NOTE: DON'T rate green unless you are genuinely concerned for this comment's visibility.

Sunday 09/10/2011, 20:37

sayna and Scubb should date =D

Wednesday 18/01/2012, 10:01

Ambre + Shayna= Global warming

Thursday 13/01/2011, 17:47

i saw her on a add for this site shes the only reasson i play this game

Saturday 08/05/2010, 13:51

Level 1:

P: 1
D: 3
Power: At Level 4
Bonus: Power +2

Level 2:

P: 2
D: 4
Power: At Level 4
Bonus: Power +2

Level 3:

P: 4
D: 4
Power: At Level 4
Bonus: Power +2

Level 4:

P: 6
D: 5
Power: Courage Power 3
Bonus: 2 power

= With Power On and On his bonus would = 11 / 5.
You imagine Shayna (U) Amber (R) and Ulu Watu = 14 / 5
That is because a small head green would not make me hurt

Monday 28/11/2011, 05:20

Ez 2HKO's, Shayna -> Stan

Saturday 24/01/2009, 10:08

Level 1 : 1/3
Level 2 : 2/4
Level 3 : 4/4
Level 4 : 6/5 with Ability : Courage +3 Power

And with everything said above, this fish-woman does have what it takes! She becomes almost a copy of Willy with a shocking high power of 11 (with both bonus and ability), and she is barely a level 4 card! Her sole weakness is her low damage for a 4-star, but her power makes her a solid wall that only a bulldozer or SOA/SOB can go through. Her little secret is though, that u don't have to pill as much to win the round, opponents who does not know her well will just let her pass!

Could be a good 4* filler since, Ulu Watu's great cards from level 4 - 5 does have their flaws (either not-suitable to play in Elo or Elo-banned) so i guess she can really do some support to a strong Ulu Watu deck... but she doesn't help with the problem of Ulu Watu's low damage though. Still, she's welcome into my Ulu Watu deck anytime, if I'm not exactly pleased with the level 5s.

Sunday 24/04/2011, 23:16

@ELM_Kostas13 yea with bonus and ability active with Ambre she does have the highest power in the game tied with Willy

Saturday 23/07/2011, 12:11

I joined Ur because of Shayna Cr and Noodile Cr

Wednesday 12/06/2013, 09:25

For those who think Willy is better option, let see this:

> Shayna is only 4stars card meanwhile, Willy is 5stars card.
>Shayna without ability is 8 power, Shayna with ability is 9 power. Meanwhile, Willy without ability is just 7, Willy with ability is 9. Shayna is both better than Willy with Shayna lower stars..

Rate green if you a fan of Shayna smiley

Wednesday 12/02/2014, 21:14

Why is everyone saying she has low damage for a 4 star? Unless it has an ability or bonus to increase its damage most staple 4 stars are 5 or 4 damage.

Thursday 14/10/2010, 10:41

ambre's lost sister =D