A voyeur through and through, Winston can’t help but spy on his neighbors, keep a close watch on his friends and draw up endless reports on the slightest occurrence he unearths. In order to put this nasty habit to some use, the General has equipped him with an ultra-powerful portable radar. So now Winston whiles away his days spying on the clan’s enemies.
First development of the 2 of this character’s different developments:
2Ability unlocked at
6-3 Opp Damage, Min 3
Ability of Winston:
-3 Opp Damage, Min 3
If Winston loses their fight, the Damage inflicted on Winston’s owner will be reduced by 3 points or up to a minimum of 3. If the winning character’s Damage points are lower than or equal to 3, then the Ability has no effect.
La Junta’s Damage points are increased by 2 points. (Remember: Damage points are inflicted on your opponent if you win the round)