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Aurora

Flying isn’t easy especially when you Don’t have wings… But what does that matter? With courage and willpower anything's possible, especially if you also have time on your hands, quite a lot of money and are not worried about getting hurt (a touch of foolhardiness doesn’t go amiss either). And to prove it, after a dozen years of testing and a few stays in hospital, Aurora has finally managed to take off.


Rescue

The battle between the clans has plunged Clint City into total chaos, and with all the emergency and Rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite Rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way.

Browse Rescue characters

Rare Card - Available at the Shop
Illustrator: kahouet
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1 missions
Ability of Aurora:
+3 Life
If Aurora wins the fight, the player controlling Aurora will win 3 Life points at the end of the round.
Bonus
Support: Attack +3
Rescue’s attack points are increased by 3 points for each character belonging to Rescue’s clan and who is part of their team. Remember that Rescue is also taken into account.

At level 2: min 7 199 Clintz
At level 3: min 7 200 Clintz
At level 5: min 6 100 Clintz

First development of the 4 of this character’s different developments: