• Released on friday 26/09/08
  • Illustrator: kahouet
  • Common Card Available at the Shop
  • You don't have this character in your collection.
  • Danger zone icon Allowed in EFC up to Danger zone
  • icon
  • Browse 23 Market offers
Ability

Power of Suzie:

Support: +1 Life

If Suzie wins the fight, the player controlling Suzie will receive 1 Life points at the end of the round for each character in their team belonging to the same clan as Suzie. Remember that Suzie is also taken into account.

Bonus

Bonus :

Support: Attack +3

Rescue’s attack points are increased by 3 points for each character belonging to Rescue’s clan and who is part of their team. Remember that Rescue is also taken into account.

First evolution of the 4 different evolutions of this character :

  • RescueSuziepicture
    starstarstarstar
    Power3AbilityUnlock ability at
    Damage1BonusSupport: Attack +3
    Allowed in EFC up to Danger zone
  • RescueSuziepicture
    starstarstarstar
    Power4AbilityUnlock ability at
    Damage1BonusSupport: Attack +3
    Allowed in EFC up to Danger zone
  • RescueSuziepicture
    starstarstarstar
    Power5AbilityUnlock ability at
    Damage2BonusSupport: Attack +3
    Allowed in EFC up to Danger zone
  • RescueSuziepicture
    starstarstarstar
    Power7AbilitySupport: +1 Life
    Damage2BonusSupport: Attack +3
    Allowed in EFC up to Danger zone
57 characters
missions icon 26 missions
Bonus Support: Attack +3
The battle between the clans has plunged Clint City into total chaos, and with all the emergency and rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way.
  • At level 1: min 721 Clintz
  • At level 2: min 691 Clintz
  • At level 3: min 717 Clintz
  • At level 4: min 761 Clintz
Browse 23 Market offers

35 comments on Suzie

Friday 16/07/2010, 17:33

OK, I have to disagree with you people because this card is very useful in many battles. There are many reasons why:cause she's a cheap card,cause of here ability-support+1 life it's very useful when you play against Jungo,I think that this card is useful before the hard hitters like Sledq,Marco and Hax. If you're a player who wants a decent damage to be inflicted to your opoment and recover +life, then Suzie and Aurora=great combo.

Friday 17/12/2010, 09:57

Hahaha lev 3 artwork is hilarious smiley

Monday 20/12/2010, 04:34

you guys do realize that in her lv 4 artwork the edges of that hole are the only things holding her together...

If she gets split in half and her torso falls off...

SEE IF YOU CAN REGENERATE THAT NOW!

Saturday 26/02/2011, 01:54

Skeelz Veteran!

Sunday 08/05/2011, 03:57

(mmy first review)
power:7 power (6/10)
damage:2 damage (4/10)
ability:+1 life support (8/10)

Pros:ok 7 power to get that ability in,
Has bonus to help get ability in as well.
Nice +4 life potential
very useful for buff

Cons:2 damage is kinda low
4 stars
kinda predictable

Overall:7.5/10 maybe 8.0

Sunday 20/11/2011, 18:27

Hey want to earn some free credits for Urban rivals? Try using easily earned money from this website. http://www.AWSurveys.com?R=Fatal Strike
Your welcome.

Saturday 21/01/2012, 04:05

How could she have gone through life not knowing that she could not feel pain?

Sunday 22/05/2011, 14:15

Lvl 1: "hmmm this gives me an idea...'"
Lvl 2: "What!? When the heck did that happen"
Lvl 3: "Man, this would make a perfect armrest....Zzz"
Lvl 4: "I CAN WAVE TO PEOPLE BEHIND ME" *Sticks hands through stomach* "Hi everyone!!" *Everyone faints*

Saturday 17/09/2011, 15:09

Oldish card, not really usable in competitive play at higher levels anymore - 7/6 is fine, but not worth the risk, when soa turns her to a mere 7/2, witch isn't that good even for 2* these days:
Benson, Ghoub, Glosh, Gordon, Kerry (and, of course, Alec Cr) are much more solid and reliable than her, maybe if you REALLY need + life character in your Rescue deck (because she's unusable anywhere else).

I'd say 5.5/10 - OK for the beginners, but just too shaky to be reliable at later stages of the game.

Friday 11/11/2011, 09:15

:shocksmileyoes anybody know if its possible to trade? If so can someone trade me this one? I got Skeelz leftover Im no longer using.

Wednesday 09/05/2012, 10:53

Better go to the Freaks instead, you cant share your ability to not receive pain >:C
Lol but seriously..she's pretty useful, not that bad smiley

Wednesday 13/02/2013, 19:37

So underated
+4 life and +12 attk. Should be 3k

Friday 28/06/2013, 22:25

Lv1: Its crazy that a knife is in my arm, but it does not hurt
Lv2: AHHH!! This is crazy and careless!!!
Lv3: Hmm... looks like I can't die, exept if I have heart disease only. Mabye Nightmare should for me
Lv4 I can't join Nightmare! But since Kerry recruited me, I think Cortez would not kill me!

Sunday 11/08/2013, 08:16

Does anyone else think that Rescue really needs a pill manipulator? Does anyone else think that Rescue needs a replacement for Elvira since she was the only pure SOA of Rescue? Well, I don't think staff will give us our SOA back, but what they COULD do in the mean time is give Rescue a three star pill manipulator, something like a 8/2 or 7/3 -/+ 2 pillz OR maybe even a defeat card like a 7/3 or 6/4 defeat: -/+ 1 pillz or a 7/2 or 6/3 defeat: -/+ 2 pillz. I honestly feel like these would be excellent new Rescue cards that wouldn't be too overpowered, maybe the defeat: +/- 2 pillz cards are asking a bit too much, but if Junkz can have a card like Tremorh, I think that Rescue should be able to have a similar card with slightly lower base stats. That's enough of my rant. Hopefully this will get rated up enough so others can see. Thanks for taking the time to read this guys.

Saturday 24/08/2013, 23:17

omgsmiley

Clint City, day.