It’s hardly rocket science: the Glibon Dashra Sarkrh is the source of all things and his word must be listened to by all. When she comes across idiots who refuse to listen or worse still, who listen but fail to understand, Eris can hardly contain herself. But fortunately in his infinite wisdom, the Glibon Dashra Sarkrh condones violence as a valid form of conversion, which means there’s no need to hold back.
If Eris is played first in the round and if Eris wins the fight, the player controlling Eris will receive 2 Life points at the end of the round.
The opponent’s Attack points are reduced by 8 points or up to a minimum of 3.