A steadfast pacifist, Boohma refuses to fight unless there’s a very good reason. Fortunately for him though, although he’s just a young elephant, his beefy build spares him from the usual problems pacifists run into in Clint City…
  • Released on friday 02/01/09
  • Illustrator: Madchewi
  • Common Card Available at the Shop
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  • Chocomuscle ring icon Allowed in EFC up to Chocomuscle ring
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Power of Boohma:

Support: Attack +5

Boohma’s attack points are increased by 5 points for each character belonging to Boohma’s clan and who is part of their team. Remember that Boohma is also taken into account.


Bonus :

+2 Life

If Jungo wins the fight, the player controlling Jungo will win 2 Life points at the end of the round.

First evolution of the 3 different evolutions of this character :

  • JungoBoohmapicture
    Power3AbilityUnlock ability at
    Damage4Bonus+2 Life
  • JungoBoohmapicture
    Power4AbilityUnlock ability at
    Damage4Bonus+2 Life
  • JungoBoohmapicture
    Power4AbilitySupport: Attack +5
    Damage5Bonus+2 Life
59 characters
missions icon 25 missions
Bonus +2 Life
Life for the animals in Clint City’s Zoo was turned upside down the night the meteorite “JNGA XII” crash landed on their cages. In the moments after the crash, radiation emitted by the huge rock, mixed up the DNA of all the creatures in the vicinity. Half-man and half-animal, the Jungo unite behind Ongh and swear to never return to their cages.
  • At level 1: min 1 324 Clintz
  • At level 2: min 1 772 Clintz
  • At level 3: min 945 Clintz
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42 comments on Boohma

Friday 20/04/2012, 14:46

~Eloxia Reviews~
Boohma 3* 5/5 Ability: Support attack + 5

♥-Nice ability 20 attack if he's with 3 of his clan.
♥-5 damage on a 3 star is nice.
♥-only 3 stars.

♥-This one is kinda obivious. 5 power is low!
♥-If hit by SOA he's pretty much screwed.

Overall I give him a 8/10. He's a really good, but he has his weaknesses.

Thursday 17/05/2012, 01:10

I love how Boohma and Troompah are supposed to be Indian but they have the big floppy ears of the AFRICAN elephant! smiley

Wednesday 10/02/2010, 12:47

Lvl1: 3/4
Lvl2: 4/4
Lvl3: 4/5 + support: atk+5

This 3* is made for mono Jungo decks. Especially ELO-minded mono Jungo decks. In this case, I'll rate Boohma a whopping 9.5 out of 10. It would simply be stupid not having him around.

He's of course very weak to SOA, but so is many others from this clan. Can't be helped, really. If he wins, he can deliver a significant 5 damage, 7 with fury.

Strategically, he can be fitted in any round.

In other than mono-decks, ELO or not, he's not that great. Maybe a 3 out of 10, maybe 4... is what I'd rate him.

Thursday 24/06/2010, 16:27

Level 1: 3/4
Level 2: 4/4
Level 3: 4/5 Support: +5 Attack
**Bonus : + 2 Life

- Support: +5 Attack is very useful with 3 other Jungos Boohma has 24 Attack right off the start
- 5 Damage is pretty decent
- +2 Life is very nice on top of 5 damage

- 4 Power is not good for any card but his ability makes up for it
- I geuss 3* is a Con but not a very big one

7.5/10 I just love Support: +Attack cards, I think they are amazing. Boohma is really helpful in ELO and Type 1 deck

Saturday 31/07/2010, 04:55

Akuri Rate:

i mean in most battles and extra 20 attack always helps!
In my experience, things like oshitsune are weak against things like boohma
And anything power 5 or less needs to pill 4 times more!!
and this is great for surprising 5 star cards because u pill him 3 times thats 36 attack!!
so i think this is a great card and am not traiding him out of my deck
Thank u smiley

Thursday 19/08/2010, 18:02

One of the most underated cards. it can 2HKO with the Nahema plus its a good bluff because if you do bluff in a mono jungo deck your oppenent has to pill. Check out my preset http://www.urban-rivals.com/presets/?id_preset=1455170 rate up

Sunday 12/09/2010, 18:47


- very good and useful ability great for bluffing
-if you have a mono Jungo deck he hits 24 attack with no pills!
-great for using off the bat with no pills
-5 damage allows you to 2hko with Askai

-An enemy with SOA will beat him easily
-4 power isnt great but not that big of a deal ecause of his ability

9/10 very good card is a must have for any Jungo deck in my opinion.great bluffer. can 2hko with many cards but most useful with 2hko with Askai.Amazing car for its price =]

Remember to rte good if you want me to keep reviewing!!!

Saturday 01/01/2011, 11:15

boohma 's mice is ganna be a new blood card named mucecheese smiley

Friday 25/02/2011, 05:00

I LOVE THIS CARD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! lets face 24 attack in mono beats hax in a no pill battle kill caelus!

Saturday 11/06/2011, 05:18

anybody ever heard of Emeth?

Thursday 10/11/2011, 21:41


Saturday 24/09/2011, 23:54

omg she's just like emeth
he shouldnt be/she should be |elo banned smiley

Saturday 22/10/2011, 18:13

-A decent damage of 5 (7 with fury, 8 with fury AND Timber).
-Jungo's bonus of +2 life.
-Very cheap.
-His excellent ability of Support: +5 attack.
-Also great for bluffing.
-Only 3 stars. Boohma can fit into any Jungo deck pretty easily.

-Base power of 4 which is kind of sad (unless you use Ambre which raises his power to 7).
-SOA pretty much defeats him.

Rating: 6.5/10

I would've rated Boohma higher if his base power was like 6 or 7. He's still a pretty good card to use for Jungo mono-decks.

Sunday 30/10/2011, 16:19

Troompah is twice as better

Clint City, night.