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r Amanie

Released on Friday 27/02/09

In her hundred-year-old shop in the heart of Clint City's Chinese quarter, Amanie invents, prepares and sells magic potions concocted from an array of plants, mushrooms and other natural produce. Surprisingly versatile her mixtures can be just as easily used to treat foot blisters as they can to open the mind to totally new sensory experiences.

First development of the 4 of this character’s different developments:

  • RootsAmaniepicture
    2Ability unlocked at
    3Stop Opp. Ability
  • RootsAmaniepicture
    3Ability unlocked at
    3Stop Opp. Ability
  • RootsAmaniepicture
    6Ability unlocked at
    3Stop Opp. Ability
  • RootsAmaniepicture
    7+4 Life
    3Stop Opp. Ability

Ability of Amanie:

+4 Life

If Amanie wins the fight, the player controlling Amanie will win 4 Life points at the end of the round.



Stop Opp. Ability

The opponent’s Ability is cancelled if they have one.

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24 comments about Amanie

Friday 27/02/2009, 14:10

Amanie - 7/3 with +4 life (ability) and SoA (bonus)

- A very decent 7 power
- A useful ability of +4 life widens the gap by 7 (9 with fury). Pussycats can't touch this :madeup:
- Lvl3 scares me ;__;

- Her low damage is desired.
- Much less usreful when hit with SoA.

Overall: 7/10. Amanie is an ok card, but not even clsoe to as good as Ratanah. If she were a 7/7 with no ability, I'd think she'd be much better (as her bonus gets rid of most damage reducers anyways). Still, an ok card. :madeup:

Friday 06/01/2012, 13:18

Armanie is so under-rated tbh she can create a gap of 7 life ?? whats wrong with that ??
she can stop dr's cos of her bonus
she is a bit shaky but she should not be looked down apon

Wednesday 21/04/2010, 20:28

A solid Roots card. If you need a 4 star in your ELO Roots deck, Amanie is the only card to really go to since Ratanah is a perm elo ban. Still, you want to steer clear of her when the meta game swings in favor of heavy GHEIST and Roots decks.

Tuesday 17/01/2012, 03:15

~Eloxia Reviews~
Amanie 4* 7/3 ability: +4 life.
2nd art she should get a new shirt.

♥-+4 Life!
♥-Bonus saves her from cards like Yayoi and Jackie Cr

♥-SOA kills her.
♥-3 damage is low for 4 stars.
♥-Artwork is terrible after the first star in my opinion.

Overall I give her a 7/10. She's an amazing card for elo but is a little to fragile.

Saturday 19/01/2013, 04:49

I have to disagree with sliffy i think this card is better than rattanah i think that Amanie fits better in Roots

Thursday 15/01, 05:19

I recently played against a person who, in my opinion, used Roots the best possible way. I know I could post this other places but I figure Amanie gets enough traffic so people can still see this.

Ok so why are Roots so effective? Obviously their bonus stops opponents ability and that is a huge advantage while keeping their own ability

So this person I played against had the following cards in his deck:
and others

but what do these all have in common?

Life gap.

Its huge and effective

Rate green if this is important to know

Sunday 06/09/2009, 22:49

well in my opinin this card is very good it s a 4* 7/3 with ability +4 to life and although its not very solid her soa ability gets rid of most cards with soa ablity and she can basicaly replace Armand and free a space and in elo thats a very big help.

Tuesday 07/09/2010, 18:13

Slify i loke your reviews but sometimes you jsut get silly...

Whats up with you lately using words such as "virtually" ?? a 5 power card with -2 opp power min 1 is NOT virtually a 7 power...
A 5 pwr card with + 2 power on the other hand, that might be virtually.

And how can you ever write about Amanie that she would be much better if she was a 7/7?? Of course she would... she would be elo banned. Its like saying "Armand is a nice card but would better if he was 4 stars" ... obviously he would be better.

Ive always looked to your reviews for advice and councelling but uve been slipping lately.. :) No offence meant.

Happy gaming!

Friday 05/04/2013, 00:40

Bad card.

Why would you ever use this card over Gretchen or Tuck?

If you want some power/atk manip, you can use Tuck.

If you want some Bomb Power, you can use Gretchen.

NEVER Amanie.

Wednesday 04/03/2009, 22:13

Full stats:


Level 1 - Power= 2 Damage= 3
Level 2 - Power= 3 Damage= 3
Level 3 - Power= 6 Damage= 3
Level 4 - Power= 7 Damage= 3

Ability at level 4: +4 Life