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Melvin

Melvin has the great honor of being the driver of the Interceptor, the Sentinel’s ultra fast car used to arrest speeding criminals like Enzo or…um… In fact the car was designed specifically with Enzo in mind and that’s more than enough work for Melvin, who’s determined to put a stop to that handsome fellow from the Montana’s.


Sentinel

The members of Sentinel have one burning goal: to bring law and order back to the streets of Clint City! And if they have to set fire to the town and bathe it in blood to do so… then that’s exactly what they’ll do.

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Uncommon Card - Available at the Shop
Illustrator: John Sein
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1 missions
Ability of Melvin:
-3 Opp Damage, Min 2
If Melvin loses their fight, the Damage inflicted on Melvin’s owner will be reduced by 3 points or up to a minimum of 2. If the winning character’s Damage points are lower than or equal to 2, then the Ability has no effect.
Bonus
Attack +8
Sentinel's Attack points are increased by 8 points. (Remember: Power * Pillz = Attack)

At level 1: min 5 790 Clintz
At level 3: min 5 900 Clintz

First development of the 3 of this character’s different developments: