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Redra

After having achieved complete silence in the Academy’s library and corridors, Redra is now set on tackling noise coming from the city. And she's not afraid to take to the streets to "punish" drivers who are just a bit too happy-go-lucky with their horns.

  • Released on Friday 19/06/09
    Uncommon Card - Available at the Shop
    Illustrator: Madchewi
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    No mission
    Ability of Redra:
    -3 Opp Damage, Min 2
    If Redra loses their fight, the Damage inflicted on Redra’s owner will be reduced by 3 points or up to a minimum of 2. If the winning character’s Damage points are lower than or equal to 2, then the Ability has no effect.
    Bonus
    Protection: Ability
    The Ability of Skeelz can not be blocked while the Protection: Ability Bonus is activated.

    At level 1: min 1 115 Clintz
    At level 2: min 1 240 Clintz
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Skeelz

In the Skeelz Academy, all subjects are given equal importance. Whether it’s the art of combat, mastering Space and Time, controlling the Mind, Nature studies or Death exploration, nothing is discounted. And to ensure the same tolerance reigns in the streets as in their Academy, the Skeelz are putting their neutrality to one side for the moment to bring about peace...through the force of their punches, of course.

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First development of the 2 of this character’s different developments:


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