First development of the 3 of this character’s different developments:

  • SkeelzDeeblerpicture
    2Ability unlocked at
    4Protection: Ability
  • SkeelzDeeblerpicture
    4Confidence: -4 Opp Damage, Min 2
    4Protection: Ability
  • SkeelzDeeblerpicture
    6Confidence: -4 Opp Damage, Min 2
    4Protection: Ability

Ability of Deebler:

Confidence: -4 Opp Damage, Min 2

If a character belonging to the same team as Deebler wins a round and if Deebler loses the following round, the Damage inflicted to Deebler’ owner will be reduced by 4 points or up to a minimum of 2. If the winning character’s Damage points are lower than or equal to 2, then the Ability has no effect.



Protection: Ability

The Ability of Skeelz can not be blocked while the Protection: Ability Bonus is activated.

34 comments about Deebler

Saturday 20/03/2010, 19:36

smiley Want the full artwork? smiley
smiley Please rate up so everybody can find this easily smiley (When copying the direct links, delete the (C) from the address bar if it shows up)

Direct Links:

Artist Tony Semedo's Site:

Thanks to Slify for finding the Tony Semedo Site

Sunday 26/09/2010, 23:08

Caelus's Staff Listings:

Deebler Frostman- Janitor, Groundsman, and Snoop

Deebler likes to think of himself as the head honcho around here. He is constantly sneaking around my school, and trying to find any of the student doing somthing that might resemble an act that is barely against school regulations. In other words, he loves getting the kids in trouble for nothing. I myself would be more inclined to believe some of the things he tells me about my precious students if he would bother to do two things:
2: Stop crying Wolf. Seriously, how many times has he told me that Tomas, Jay, and Aylen have all snuck out of school, for me to go to their rooms and find them just fine (if a little bushed from a hard days work).

But, as much trouble as he gets himself into trying to sniff out misbehaving students, he does a fine job keeping the perimeter of the school safe. His great nephew, Praxie (Praxie isn't too fond of this relation, but at least it's not his dad, right?), seems to get his powers from Deebler's side of the family. Deebler has freezing cold breath and a touch of ice. Going near him chills any intruder to the bone. That might be the only reason i keep him around. Plus... it's fun to see his reaction when his accusations turn out to be nothing.

Headmaster of Skeelz Academy

Friday 17/07/2009, 15:59

Deebler - 6/4 with Confidence -4 damage, min 2 (ability) and Protection: Ability (bonus)

- Decent damage of 4 (6 with fury) that lets you surprise kill with cards like Cley and Tomas
- Of course, his damage reduction is very nice. -4, min 2 is a great damage reduction
- His protection also ensures that an attacker like Striker will still only do a measly 2 damage.
- He seems to promote a chain. Win one, get his confidence. Then lose, and activate revenge, to win again and activate another Confidence.
- Also, playable at lvl2. so you can filler him
- ...Frosty?

- His power isn't that high for a 3* in Skeelz
- His ability is confidence, which makes him a bit more predictable. Predictability is never good with damage reducers,

Overall: 7/10 - Deebler is a pretty decent card. Solid damage and damage reduction is very nice. Reminds me of Bristone, only with more reduction and confidence instead of solidness. Still, his confidence may be hard to pull off at times, and can screw up your other confidence cards, if you draw them. So the choice is yours if you'd rather use him or a different 3* like Sandro

Wednesday 06/02/2013, 00:18

Deebler the snowman,
Was a cruel and cranky soul.
With his icy breath, carrot nose,
And a heart as black as coal.
Deebler the snowman,
Is a cold day in hell they say.
Joining with the Skeelz,
all the students know,
To get completely out his way.

It must be very tragic,
once a student he had found.
Becoming a staff for clan,
ruled with all his might,
no one isn't safe or sound.

Deebler the snowman,
as malicious he could be,
all the people would say,
if they may,
get the $@#% away from me!

Deebler the snowman,
give Misery in any way.
When retire comes bound,
all the Skeelz will gather round,
with a mighty cheer "HURRAY!!"

vote green if you like the song smiley

Wednesday 19/01/2011, 05:08

Use one of Skeelz with 6 damage (with 3-5 pillz) and win in the first round, then throw out Deebler, use the rest of your pillz and fury. There's a K.O. they didn't see coming.smiley Works almost all the time. Great card for 200 clints!smiley

Sunday 13/11/2011, 09:59

Has anybody else noticed that all the staff (Deebler, Redra and Dwan) are damage reducers ? smiley

Monday 18/07/2011, 06:47

As a joke, someone should really tell Deebler to "stay frosty" or "Chill out"

Friday 02/03/2012, 23:09

Klaus, Wolfgang, Olga, Deebler, Vince, Draheera, Varoslav, and now Naja Ld?

These all reference Balgenheim somehow... Is UR trying to tell us something?

OH WELL, we can still have a family reunion! smiley

Rate up if you find this interesting/ you noticed this too! smiley

Wednesday 29/04/2015, 12:30

He was best card in 2010-2011

Friday 16/12/2011, 05:56

I love how people think they can easily beat Deebler. smiley

Don't you agree? (If you get it, Rate Green)