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Corvus

Corvus was a completely run-of-the-mill child until the day a strange bird landed on his shoulder. A bizarre synthesis then took place between Corvus and the bird. He can now see what the bird sees and senses what he feels while flying…

  • Released on Friday 09/10/09
    Rare Card - Available at the Shop
    Illustrator: John Sein
    You don't have this character in your collection.
    No mission
    Ability of Corvus:
    +3 Pillz
    If Corvus wins the fight, the player controlling Corvus will receive 3 Pillz at the beginning of the next round.
    Bonus
    Protection: Ability
    The Ability of Skeelz can not be blocked while the Protection: Ability Bonus is activated.

    At level 1: min 7 988 Clintz
    At level 2: min 6 630 Clintz
    At level 3: min 7 729 Clintz
    At level 4: min 7 885 Clintz
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Skeelz

In the Skeelz Academy, all subjects are given equal importance. Whether it’s the art of combat, mastering Space and Time, controlling the Mind, Nature studies or Death exploration, nothing is discounted. And to ensure the same tolerance reigns in the streets as in their Academy, the Skeelz are putting their neutrality to one side for the moment to bring about peace...through the force of their punches, of course.

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First development of the 4 of this character’s different developments:


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