To pull off a good rave, the first thing you need is a good location. And despite what most people think, it’s not just about finding a deserted area out of earshot of the Sentinel patrols; it also needs to have the right vibes. And that’s where Tremorh really comes into his own. He’s a genuine human detector of good vibes.
  • Released on friday 29/01/10
  • Illustrator: fudgegraphik
  • Rare Card Available at the Shop
  • You don't have this character in your collection.
  • Danger zone icon Allowed in EFC up to Danger zone
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Power of Tremorh:

-2 Opp Pillz. Min 1

If Tremorh wins the fight, the number of Pillz of the player controlling the opposing character will be reduced by 2 Pillz, or up to a minimum of 1.


Bonus :

Attack +8

Junkz's Attack points are increased by 8 points. (Remember: Power * Pillz = Attack)

First evolution of the 3 different evolutions of this character :

  • JunkzTremorhpicture
    Power2AbilityUnlock ability at
    Damage1BonusAttack +8
  • JunkzTremorhpicture
    Power5AbilityUnlock ability at
    Damage3BonusAttack +8
  • JunkzTremorhpicture
    Power7Ability-2 Opp Pillz. Min 1
    Damage4BonusAttack +8
64 characters
missions icon 25 missions
Bonus Attack +8
Wild parties, sex, drugs: the Junkz live to have fun. Unfortunately, the government has recently put a 650BPM speed limit on music saying that anything over that would turn young people into raving loonies. The Junkz have declared war on this law and are fighting for their basic right to do what they please!
  • At level 1: min 29 153 Clintz
  • At level 2: min 42 500 Clintz
  • At level 3: min 28 666 Clintz
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34 comments on Tremorh

Thursday 08/03/2012, 18:17

Great Pillz manipulator deck involving Junkz and La Junta. Please rate and comment.

Thursday 17/05/2012, 16:30


Thursday 02/08/2012, 03:19


Monday 01/04/2013, 16:13

Tremorh banned ?
Go home UR, you're drunk.

Friday 26/11/2010, 21:39

yea he is great

Thursday 23/12/2010, 07:03

hwkins is good the same as him

Thursday 31/03/2011, 11:10

Killer card, amazing price.
I guess it's because of clan. After all Junkz aren't used mcuh for T1/elo.
Pair him with Gil, and your opponent will be easy to kill smiley

Friday 24/06/2011, 03:41

A human detector of Gudvibz.
For when you need to know where to get worthless Roots.
Thanks, Tremorh!

Friday 30/12/2011, 20:06

I don't think the Junkz fans will be getting any new cards for a while cause we have 41 cards already which makes us one of the oldest clans in UR and with the UR staff making and creating new ideas there will obviously be more clans on the way other than Vortex and Berzerk (Which are only in their 20's) and theres another hint for you the new cards that will be coming out next will have to do something with Vortex and Berzerk since they are the "Baby" clans in UR. And so this isn't a "Time of Crisis" for the Junkz but just a cooling process for us and actually I'm very cool with it to tell you guys the truth cause it gives me more time to make up new decks, ideas, & combos I can come up with for them smiley And hopefully when they make us a new card its a really good one like a
7 Power
3 Damage
Ability: -2 Pillz. Min 1
Bouns: Attack +8
Id give that a 9.5/10
So!! thats my prediction hopefully you guys and gals like it and it happens lol smiley
RATE GREENsmileysmileysmiley

Tuesday 26/06/2012, 00:20

How he uses his ability: Oh im so sorry, whoopsy me, i accidently took 1 Pill, let me have another, kthxbai

Friday 24/08/2012, 22:28

does anyone have a tremorh which they will kindly private sale me for a cheap ammountsmiley

Saturday 01/12/2012, 21:37

Its not based on him, but it really looks like Python from "Metal Gear Solid Portable Ops"

Wednesday 27/02/2013, 06:16

What makes me love Tremorh, unlike Hawkins, is that pilling 5 on him is not so much of an insta-loss if your opponent olds. Tremorh and his clan can actually deal damage, unlike Hawkins'.

Clint City, day.