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Krash

He was supposed to be an experimental prototype of a new generation of "intelligent" crash test dummies that would allow La Junta to improve the efficacy of their weapons. Unfortunately, the first thing a vaguely intelligent crash test dummy wants is to escape from the test lab. And once freed, Krash joined forces with the Rescue - the only clan capable of really helping the city's citizens.


Rescue

The battle between the clans has plunged Clint City into total chaos, and with all the emergency and Rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite Rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way.

Browse Rescue characters

Common Card - Available at the Shop
Illustrator: VinzElTabanas
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No mission
Ability of Krash:
+2 Life
If Krash wins the fight, the player controlling Krash will win 2 Life points at the end of the round.
Bonus
Support: Attack +3
Rescue’s attack points are increased by 3 points for each character belonging to Rescue’s clan and who is part of their team. Remember that Rescue is also taken into account.

At level 1: min 259 Clintz
At level 2: min 248 Clintz

First development of the 2 of this character’s different developments: