Hystrix patrols the Zoo’s forests to stop intruders disturbing the tranquility of the Jungo. Thanks to his blowpipe and the poisonous spikes covering his body, he can quickly and quietly neutralize any potential threat.
First development of the 3 of this character’s different developments:
3Ability unlocked at
4Ability unlocked at
7Poison 1, Min 0
Ability of Hystrix:
Poison 1, Min 0
If Hystrix wins the round, at the end of each of the following turns the opponent will lose 1 Life point(s) if he/she has more than 0 Life point(s). If the opponent has 0 or less Life point(s), the poison effect is not triggered.
If Jungo wins the fight, the player controlling Jungo will win 2 Life points at the end of the round.