• Released on friday 23/04/10
  • Illustrator: VinzElTabanas
  • Uncommon Card Available at the Shop
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  • Danger zone icon Allowed in EFC up to Danger zone
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Power of Wilhem:

Courage: +2 Life

If Wilhem is played first in the round and if Wilhem wins the fight, the player controlling Wilhem will receive 2 Life points at the end of the round.


Bonus :

Protection: Ability

The Ability of Skeelz can not be blocked while the Protection: Ability Bonus is activated.

First evolution of the 2 different evolutions of this character :

  • SkeelzWilhempicture
    Power5AbilityUnlock ability at
    Damage1BonusProtection: Ability
    Allowed in EFC up to Danger zone
  • SkeelzWilhempicture
    Power7AbilityCourage: +2 Life
    Damage1BonusProtection: Ability
    Allowed in EFC up to Danger zone
58 characters
missions icon 24 missions
Bonus Protection: Ability
In the Skeelz Academy, all subjects are given equal importance. Whether it’s the art of combat, mastering Space and Time, controlling the Mind, Nature studies or Death exploration, nothing is discounted. And to ensure the same tolerance reigns in the streets as in their Academy, the Skeelz are putting their neutrality to one side for the moment to bring about peace...through the force of their punches, of course.
  • At level 1: min 884 Clintz
  • At level 2: min 987 Clintz
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38 comments on Wilhem

Saturday 24/04/2010, 16:09

Is it just me or does the Skeels have the best artworks? (Praxie, Thomas, Willhelm, etc)
Vote green if u agree smiley

Thursday 12/08/2010, 02:36

Caelus's Student Log

Student 1111


Wilhem is an average student, as his Semi-Liquid body affers as many dissadvantages as well as advantages. Sure he can retreive a ring from a drain, but if he walks over a grate, he has to clean the sewer water out of his insides. It's not always obvious things that get in the way either. We have to keep him on the opposite side of the school fro Praxie at all times to make sure Wilhem doesn't become the worlds second best ice sculpture. (Praxie's trips to use the restroom outside are quite the wildcard in these plans).

In fact, he's such a hard person to look after, if it wasn't Zlatar Corp paying PILES of money for his tuition we would have to kick him out for being so difficult.

Headmaster of Skeelz Academy

Friday 23/04/2010, 17:08

Wilhem - 7/1 with Courage: +2 Life (ability) and Protection: Ability (bonus)

- A very solid 7 power. Cool for a 2*.
- Potential to widen the life gap by 3 even if DR is in the way. Which is useful.
- He is only 2*, room for other great cards

- That said, Wilhem's ability is courage based. So its situational. Normally fine, but this means that Wilhem has the potential to have no ability and a useless bonus. You can't protect what isn't there. In additional, without his ability, he possesses a sucky 1 damage. Not cool
- He also has a lot of competition.

Overall: 5.5/10. Wakai, Krash, Same stats, same ability, but their abilities aren't courage and their bonuses work without their ability. A shame for Wilhem. I'll stick to my Redra or Sasha.

Friday 24/12/2010, 14:19

Who wants to play: Praxie, Drake, Wilhem!

Praxie freezes Wilhem in his tracks, causing him to lose.
Wilhem extinguishes Drake's flames so he is just a normal guy.
Drake melts Praxie making a very gushy, watery mess.

Drake beats Praxie
Praxie beats Wilhem
Wilhem beats Drake

Rate green so that Caelus can keep these guys on opposite corners of the school! smileysmiley

Saturday 24/04/2010, 16:24

Wilhem should keep a safe distance from Praxie smiley

Tuesday 27/04/2010, 10:42

he is based by Abe in hellboy....


Tuesday 10/01/2012, 05:40

Wats' casual reviews

Wilhem...NO! dont go near that drain-

- Umm can get you 2 life?

- Yet again another useless card..Courage just added to insult...think Wakai or Krash but 100x worse

Overall? Id rather wash my ballsack in hydrochloric acid than use this card


Tuesday 07/08/2012, 14:51

"A courage based Krash! YES PLEASE! This card is underrated!"smiley

Saturday 21/03/2015, 21:09

What the hell happened to his price???
Even Jessica is more useful than him.

Friday 07/05/2010, 15:33

I absolutely refuse to buy him when he's anywhere above 1000 clintz, and even that is a bit high for his worth. Stop buying him at 3k so sellers will be forced to drop his price.

Sunday 26/09/2010, 02:12

Skeelz should have kick-ass abilities to compensate for a bonus that helps only against four clans and the SoA/SoB cards, and what do we see? Not only is his ability not better, it's worse then those of all the similar cards in other clans by being courage based. Mindy, Wakai and especially Jessie all leave him in the dust.

Saturday 18/12/2010, 02:04

The only thing this card is good 4 is Praxie can turn him into a beautiful ice statue.

Friday 04/03/2011, 13:03

Wilhem's log
Life at the Academy has been good since the accident, but when I first came to Academy (via tution money Zlatar ponyed up in a out of court settlement) the student were a bit scared of me. But I found new found friendship with Praxie (dispite the fact he's a klutz), and recent arrival Drake (who's dad has connections with Zlatar), heck we even made a new game called "water, ice, fire" how it goes is this Praxie freezes me, I douse Drake, and Drake melts Praxie. It's like a life sized game of rock, paper, sicssors. As for my love life I once had a crush on Sasha (Zlatar's neice), but she used her powers to make me have a crush on her, then theres Saho, because he's not in the boys' locker room, but when he's dry he's male, but when wet he's a she! I almost flirted with a guy! And I had a crush on Danae, but she's a bit too wierd for me (then again she's a Death student). That's my life for you.

Wednesday 11/05/2011, 11:08

Well, I see a lot of people comparing him to Wakai, Jessie, Krash, etc. He does have one thing that they do not... He may be only able to do it on courage-active turns but he isn't affected by SOA. meaning (if he wins the round, might be difficult because unlike those he doesn't have a bonus to help him win.) it's a sure life gap of 3. With the other similar cards you could throw an SOA with no pillz and only deal with a gap of 1. Sure, it's not a great advantage but it's one thing.

Sunday 05/06/2011, 21:47

A lame version of Sentogansmileysmileysmiley