• Released on friday 04/06/10
  • Illustrator: fudgegraphik
  • Rare Card Available at the Shop
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  • Danger zone icon Allowed in EFC up to Danger zone
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Power of Draheera:

Support: Power +1

Draheera's power is increased by 1 point(s) for each character belonging to Draheera's clan and who is also part of their team. Remember that Draheera is also taken into account.


Bonus :

Stop Opp. Ability

The opponent’s Ability is cancelled if they have one.

First evolution of the 4 different evolutions of this character :

  • GHEISTDraheerapicture
    Power3AbilityUnlock ability at
    Damage2BonusStop Opp. Ability
    Allowed in EFC up to Danger zone
  • GHEISTDraheerapicture
    Power4AbilityUnlock ability at
    Damage4BonusStop Opp. Ability
    Allowed in EFC up to Danger zone
  • GHEISTDraheerapicture
    Power4AbilityUnlock ability at
    Damage6BonusStop Opp. Ability
    Allowed in EFC up to Danger zone
  • GHEISTDraheerapicture
    Power5AbilitySupport: Power +1
    Damage6BonusStop Opp. Ability
    Allowed in EFC up to Danger zone
60 characters
missions icon 23 missions
Bonus Stop Opp. Ability
GHEIST is an ultra-secret criminal organization that was founded at the end of the 70s by super-rich Doctor Sigmund GHEIST. In order to increase its numbers, it has decided to take control of Clint City and its gangs by hook or by crook.
  • At level 1: min 18 057 Clintz
  • At level 2: min 16 099 Clintz
  • At level 3: min 18 832 Clintz
  • At level 4: min 17 457 Clintz
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68 comments on Draheera

Friday 04/06/2010, 15:24

Draheera - 5/6 with Support: +1 Power (Ability) and SoA (bonus)

- Potential 9 power, which is amazing in every way.
- 6 damage (8 with fury) is a very solid amount that enables 2HKOs with Anibal, Rolph, or a furious Leviatonn.
- To make matters better,Draheera has SoA, preventing most DRs to stop you.
- Stats like these usually scream 5*, but Draheera is only 4.

- Ability is safest in a mono-GHEIST deck. Riskier in half-decks.
- Draheera' biggest flaw is her own clan (and Roots), who cut her power to a low 5.

Overall: 8.5/10. Draheera is a really good card, no question. A small problem is that SoA clans are still very popular. Ironically, with Draheera's release may increase the use of mono-GHEIST, thus, making Draheera weaker. Still, a great card with great potential raw stats

Tuesday 08/06/2010, 18:46

Draheera is A girl

It says on her Bio

RATE GREEN if you agrre

Wednesday 07/07/2010, 23:01

they need to make it possible to select any image to show after a card is maxed out cuz her 2nd and 3rd forms are sick
Rate green if you agree

Thursday 27/01/2011, 07:59

Vyrer's Experiment Log

Experiment #592


After our forces had suffered a critical loss against those wanna-be human Freaks called the Jungo, Sigmund ordered to me create an experiment to give us an edge against them next time. In fact, he commanded me to create an experiment, that was one of their kind. I started to think carefully about what I planned to use for my experiment. Mostly all of the animals in the Clint City were part of the Jungo, and if they weren't, they couldn't provide us with any sort of power. I then remembered. There was a zoo in Balgenhiem, which was quite famous for the panthers there.

Telling Sigmund of my plans, he allowed me to take leave to our base there, which was far cozier than our regular base. Why couldn't we have some of these bases back in Clint City? Anyway, as soon as I arrived, I headed to the Balgenhiem zoo, I had my fierce pet, Anibal, attack who were present in the zoo at the time. He certainly left the place a bloodbath. After all the people and the animals(cept the panthers) were long gone, I proceeded to the panther exhibit. With my team of scientists and researchers, we began the experiment, which I now call, 'Tiger Teeth'.

What is 'Tiger Teeth', you ask? It is quite simple. We simply injected a serum into the bodies of these bloodthirsty animals, which heightened their animal instincts and turned them back into the ferocious animals they were before the people of the zoo captured them and forced them into captivity. However, we weren't exactly sure the serum would work, as we had never tested it on anyone before. What's more, if the body of the subject rejected the serum, there was a very great chance that they would die within a few days.

My hypothesis proved correct, as within two days, five panthers had died, which was a surprise as I had expected all of the panthers to drop dead. I continued to observe the beasts and I was amazed that only a few of them had died. The others were remained quite healthy, though the serum did make them a bit restless. Intrigued by this, my scientists and I decided to inject even more of our deadly serum into the panthers. The weak ones died later on in the week. Those, I allowed Anibal to feast upon.

The rest that lived, I pitched them in mortal combat. None of them refused the challenge. It was absolutely devastating. They bit and clawed each other. It was gruesome... and I liked it. Afterwards, the winner of the battle stood tall. I gathered data on it, and found out that her name was Draheera. I was also amazed to find out that she was the first one I injected with the serum. She had lived this long and still showed no sign of fatigue. In fact, it seemed as if she had become dependent on the serum, as she tried to seize it from me when she saw it in my hand.

Smiling to myself, I ordered my guards to bind her and took her back with me to Clint City. I presented her before Sigmund, and explained to him how she had become so dependent on the serum that she was willing to do anything for it. I told her that if she wished to have the serum, then she would have to join GHEIST and help them in their goal to take over Clint City. Agreeing to my terms, I implanted a GHEIST symbol on her shoulder and it was there and then that Draheera became a part of GHEIST.

Nowadays, Toro often partners her with Anibal, possibly the only other 'animal' who could match her extreme bloodlust. However, we have received reports that she is causing the Jungo quite a few problems, which is good. Sigmund thanked me on my work, of which I was pleased. But truly, no thanks was needed, for experimenting on live subjects, be they animal or human, is my life's work. And I'm not planning on stopping anytime soon.

Scientist of GHEIST,

Wednesday 20/04/2011, 13:59

If she isn't ELO banned why Marco from Rescue is? She is potential 9/6 and she is 4 stars card. Marco is 5 stars 9/7 smiley And she is stopping opp. ability if playing with her GHEIST friends. What's wrong then? smiley

Friday 22/07/2011, 21:52

now this is a panther, Kreen Cr is notsmiley

Monday 06/08/2012, 12:46

BAAAAHahahahahahaha AAAAAhahahahahahahaha No more OP Draheera in ELO you can cry now!

Monday 19/03/2012, 00:12

Good: ☑
Bad: ☐

Friday 02/08/2013, 23:42

Grimmjow smiley

Monday 31/08/2015, 14:35

I keep calling her diarrhea smiley

Saturday 19/06/2010, 20:35

ok we agree the card is good but nobody says something about her art

Rate up for great art smiley

Friday 17/09/2010, 06:49

Draheera - "Liquid Dark"

Ability Summary: adds +1 power for every GHEIST member in hand (including her).

+ In a mono environment, she's a rather brutal 9/6 /with/ SoA.
+ 6 damage (8 w/ fury) is /always/ welcome and opens up many more 2hitKO opportunities.
+ With bonus active, ability based DRs are no problem for her high damage.
-- Her artwork is very slick, one of my favourites so far

- If hit with an SoA bonus, she becomes a rather pathetic 5/6.
- Lots of contest from the clan's more stable 4* cards.
- Her risky ability is only really worth it in a mono environment at full power.
- Vs. Roots = Sadface.

----5--- Power
-----6-- Damage
-------8 Ability
-------8 Ability/Bonus synergy.

Overall in a mono environment: 8/10
Overall in a split environment: 6/10


There's no denying that Draheera is a strong card. Her potential in a mono deck is obvious,

However, on the weeks that toro is unbanned I just don't see her being a replacement. Especially as those weeks will see a rise in GHEIST decks in general which will throw a lot of Draheera killing SoA into the mix.

GHEIST already have a strong collection of 4* cards, and all of them are more stable in the face of SoA: Toro, Methane, Anibal, all of these cards are safer plays.

Saying that, 9/6 is /very/ appealing so I'm sure people will be willing to take the risk with Draheera's potential.

I've scored her an 8. She's a great card, but her instability will be too much of a risk for some.

Saturday 04/12/2010, 02:00

this looks like the noew card Krung in a way

Monday 05/09/2011, 05:19

Wth... Why is she banned? When faced with SOA, she is a 5/6 !!! smiley

Saturday 08/10/2011, 15:07

Sandro could have power 10 at 3 stars and this only goes to 9

Rate if u think Draheera should not be elo banned