• Released on thursday 06/01/11
  • Illustrator: Studio Makma
  • Legendary card - Not available
  • You don't have this character in your collection.
  • Z palace icon Allowed in EFC up to Z palace
  • icon 1 missions

Power of Scott Ld:

Defeat : Heal 1 Max. 16

If Scott Ld loses the round, at the end of each of the following rounds the player controlling Scott Ld will earn 1 Life point(s) if he/she has fewer than 16 Life points. If the player controlling Scott Ld has 16 life points or more, the Heal effect is not triggered.


Bonus :

Support: Attack +3

Rescue’s attack points are increased by 3 points for each character belonging to Rescue’s clan and who is part of their team. Remember that Rescue is also taken into account.

First evolution of the 4 different evolutions of this character :

  • RescueScott Ldpicture
    Power2AbilityUnlock ability at
    Damage1BonusSupport: Attack +3
    Allowed in EFC up to Z palace
  • RescueScott Ldpicture
    Power4AbilityUnlock ability at
    Damage3BonusSupport: Attack +3
    Allowed in EFC up to Z palace
  • RescueScott Ldpicture
    Power6AbilityUnlock ability at
    Damage4BonusSupport: Attack +3
    Allowed in EFC up to Z palace
  • RescueScott Ldpicture
    Power7AbilityDefeat : Heal 1 Max. 16
    Damage5BonusSupport: Attack +3
    Allowed in EFC up to Z palace
57 characters
missions icon 25 missions
Bonus Support: Attack +3
The battle between the clans has plunged Clint City into total chaos, and with all the emergency and Rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite Rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way.
Not available on the Market

169 comments on Scott Ld

Wednesday 02/02/2011, 03:54



They actually deleted my comment.

Look. I;m not asking for much.

All I'm asking is at least give Rescue a chance in ELO and Tourneys, because if I beat someone I want to beat them on equal terms.

If I'm going to win, I want to at least know I didn't win because they were at like 50% of their actual power. I'd prefer to lose to the better player.

So why're you giving them such a hard time, UR?

Friday 07/01/2011, 04:36

Scott ld
I find him the so close but yet so far card...
Rescue really needed a card that was good for t2 and a dr. (graks and Uranus kind of dr power) They need this because they cant use Uranus without hurting there bonus and Steve doesnt cut it against most 5 stars u see in t2.
So when I saw this card I thought so close and yet so far.
I hope they remake this card and Bella Ld so that the ld cards are at least semi-worth getting.

Anyways to this card.
-7 power is not only good but above average in Rescue clan.
-Art is magnificent and very unique style
-Reduction of 2 min 2 is not that bad
-Bonus is awesome
-Very versatile like jane ramba

-4 damage stinks, really bad.
-Reduction isnt good enough for t2
-SOA hurts his versatility

Looking over the card again i have to say he really isnt THAT bad. But were talking LEGENDARY cards here and i dont think legends resemble this form. Also he is too weak for 4 stars.
8/10 Not bad, not legendary, just another release.

Heres a few ideas of what i think they should do to make him legendary.
Best idea to worst idea (in my mind)
1)+1 dmg and ability goes to -4 opp dmg min 2 or 1. (he becomes the t2 dr that Rescue needs)
2)+1 pwr and +1 dmg. (he becomes a really powerful 4 star) (8 pwr Rescue would be insane)
3)He is switched to 3 stars
(he would just be pretty good, though still not very legendary, and still not what the Rescue clan needed)

Perhaps ld cards are going to just be treated as a different form of collector cards. I think that is not very original but it could still happen. They could be collectables-good art, help finish a collection, and just be plain hard to get. I hope im wrong but thats what it is looking like from my point of view.

Saturday 12/02/2011, 12:44

Dear UR, we are loyal fans that play this game religiously everyday. Some of us even spent $ to get good cards to improve our decks. Pls dont try to con us with lacklustre Ld thats not worth playing for. All the missions are designed to waste people's time and $ and the least we expect is a usable card and not some lame crap. If you really have no idea, pls allow us to give you some ideas. I have been playing real TCG for over 10 years and I have lotsa ideas to contribute. Maybe you can make a card design competition?

Wednesday 18/07/2012, 03:28

Yo dawg, I heard you like getting owned...

Thursday 17/02/2011, 00:39

LOL, funny how nobody agrees with the people who defend this card and those comments get redfaced and eventually deleted; so the staff delete a few highly rated comments, just to keep the score even.

Saturday 12/02/2011, 00:06


Thursday 06/01/2011, 11:22

And Bonnie Ld remains the only Ld worthy of being called legendary.
This is why Piranas are the best clan. smiley

Tuesday 11/01/2011, 13:06

Pretty much all of the cards your gonna need to complete the missions to get him are better than this card alone ^-^

Thursday 06/01/2011, 13:18

Agree with UM-Sleipnir.
Ottavias got only one less damage but one considerably less star.
If he were a 3-star, he'd be staple.
4 damage is also odd for Rescue, able to 2HKO with only furious 7-damagers, of which Rescue have a bunch. The only cards that have 8 damage are Cliff (usually banned recently) and Alec Cr (permanently banned).
In conclusion, for defensive purpose, he costs too many star. For offensive, he's definitely not scary enough for a 4*.

Thursday 06/01/2011, 16:52

What's the hype about this guy?

About all he's got going for him is that he's got 7 power. Which is awesome, for a Rescue card. But on the flip side of the coin?

He only DRs by a pathetic 2, and not even to a minimum of 1! That for a 4* card? Almost every other 4* DR out there has a better ability than this guy. The Rescue have a tradition for churning out lousy DRs, and Scott Ld isn't bucking that trend. Now if he provided some incentive for WINNING, then he'd be more usable, because he would be able to play mind-games with the opponent. Pill and get reduced, or just sacrifice and take it? That's what made the Tan Man powerful; if Scott had maybe 5 damage to 2HKO with cards like Sledg, I'd take it. But he has 4 damage. Count them. FOUR. DAMAGE.

This guy's horrible!

Thursday 30/06/2011, 10:51

smileysmileysmileysmileysmileysmileysmiley this card noob you all noob
lol noob noob noob noob

Tuesday 22/02/2011, 01:47


Thursday 06/01/2011, 20:36

Make him 3 stars or give him 1 more damage.

Sunday 09/01/2011, 03:54

Just give him 1 more damage.

Saturday 15/01/2011, 15:22

Dam! I was expecting a good Rescue Ld card with agony. I was dreaming of something like a non-broken Alec-Cr or something.
The thing is, Ash, a newcomer card is 1000 times better than this one and its just an uncommon! Come on people! What's wrong with you?
Heal:1 Max 8,
Support attack +3
Power 7
Damage 3

Scott Ld....
4 STARS..... sucks....
Power 7 (oh same as Ash at 3 stars then how cool!!!!)
-2 opponent's damage min 2 (what's that? Make it a -3 opponent's damage min 1 and then we talk)
Support attack +3

Power or ability need a buff to call this card Legendary. I mean COME ON!!!!
Would YOU put that card in your deck?
Let's see...
Scott Ld or Benson? Hmmm Depends... Benson seems better though....
Scott Ld or Ghoub? Ghoub with 1 less power and damage 7! Period.
Scott Ld or Glosh? Glosh! Period.
Scott Ld or Kerry? (Hahahaha.) Kerry!!!
Scott Ld or Suzie? EVEN Suzie (common) IS BETTER!!!
Scott Ld or Alec Cr (RAHAHAHAHAHA!) I won't even answer to this....

So... bottomline... This is the worst Ld card from all!
This keeps Bonne Ld the best Ld card, plus that's extremely unfair against Rescue.... and the rest of the clans that have Ld cards.
Scott Ld or