• Released on friday 14/01/11
  • Illustrator: fudgegraphik
  • Uncommon Card Available at the Shop
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  • EFC Tower icon Allowed in EFC up to EFC Tower
  • icon 1 missions
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Power of Ash:

Heal 1 Max. 8

If Ash wins the round, at the end of each of the following rounds the player controlling Ash will earn 1 Life point(s) if he/she has fewer than 8 Life points. If the player controlling Ash has 8 life points or more, the Heal effect is not triggered.


Bonus :

Support: Attack +3

Rescue’s attack points are increased by 3 points for each character belonging to Rescue’s clan and who is part of their team. Remember that Rescue is also taken into account.

First evolution of the 3 different evolutions of this character :

  • RescueAshpicture
    Power4AbilityUnlock ability at
    Damage1BonusSupport: Attack +3
    Allowed in EFC up to EFC Tower
  • RescueAshpicture
    Power6AbilityUnlock ability at
    Damage2BonusSupport: Attack +3
    Allowed in EFC up to EFC Tower
  • RescueAshpicture
    Power7AbilityHeal 1 Max. 8
    Damage3BonusSupport: Attack +3
    Allowed in EFC up to EFC Tower
57 characters
missions icon 25 missions
Bonus Support: Attack +3
The battle between the clans has plunged Clint City into total chaos, and with all the emergency and Rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite Rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way.
  • At level 1: min 3 336 Clintz
  • At level 2: min 2 280 Clintz
  • At level 3: min 3 663 Clintz
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43 comments on Ash

Friday 14/01/2011, 23:58

This is how Ash's heal ability works, if your confused;

If you have less than 8 life, you gain 1 life.
Otherwise, if you have 8 life or more, you don't gain any life.

When people say it's like a reverse version of poison, it's because poison takes away life until it reaches it's min.
For example, freak's bonus is 2 poison, min 3.
Meaning, your opponent will lose 2 life each round until they have 3 life or less, then the posion doesn't remove any more life.

Heal on the other hand means if you have less life than the max., in this case 8, you will gain 1 life each round.
If you have or reach 8 life or more, you will not gain any more life.

(I know most of you may have got how it works, but please rate up so that other players understand how it works also)

Friday 14/01/2011, 11:20

Say it with me everyone:


Monday 24/01/2011, 00:01

@ Diginator
How is his Max 'REALLY' low? It's 8. In terms of Poison, that's 4. Which is great.
Why would you want to have to use his ability. When he wins, if it doesn't activate, then your golden. That means you haven't gone below 8 HP... which almost certainly means you've won (The only other way being if the opponent has dealt extatally 4 damage in 3 rounds of winning).
You do realize you gain that every turn if the conditions are met, right? Not just once? Cool?

As for better 3*, only Elvira (banned often), and Anita (Courage based and victem to DR) are near his calibur. Most of your deck, on average, will have plenty of 3*s as well (ussually, at least 3), so he fits in just fine.

Predictable is not a con. It means people knows what he can do. Which means he can make an excellent bluff against people who find him 'predictable'. Furthermore, if your opponent goes first and expects you to use him, you can just as easily send out a lesser card to take the heat. Predictable doesn't exist in UR. There is always a way to manipulate your opponent.

And 3 damage is just fine for a 3 star. Elvira has only 1 more and doesn't haveconsistant health gain. Anita only has three. I don't see your point.

All in all, your review, sir, did not make a lick of sense.

Also, Ambrose could have left the city by BEING KILLED BY Ash! Seriously, that didn't cross your mind? Cards aren't nessesarily released in chronological order, and maybe Ash finally decided to start fighting recently after getting bitten way back. Maybe he just recovered. And despite what you might have read in the zombie survival guide, zombies have no set rules, because they don't really exist. Even if they did, who knows what kind of virus would have caused it, maybe it's excrement was also a preservative. You can't say UR is wrong on the subject of mythical beings.

/Rant over

Friday 14/01/2011, 11:34

are u some kind of silly, picklecopter?
"goe snicely with Anita and suzi"
if his ability has a max of 8 points then why should it go nicely with other +lifeabilities? it goes wrongly coz u will allrdy have the max and his ability will have no effect. everyone whos my opinion pls thumbs up...

Friday 14/01/2011, 19:28

Interesting ability... the first of its kind.

-7 powered rescues are hard to find, but equally hard to beat
-Rescue ability can be argued as one of the best.
-Ability is new...

-Very weak health gain
-Max is REALLY low. you have to lose a ton then win with him in a very late round and he still wont be that good
-3 damage is bad for a 3 star
-competition-why pick him so many are better

Not really a usable card. Hopefully he can be a good gateway to new better healing cards (like with no max or 2 or 3 instead of 1) I give him a 7/10. (only because he has 7 power and he is a good gateway card)

Sidenote: Ambrose Cr is a cr so he left clint city... if he left how did Ash get bitten by him? ambrose should be long long long long gone.
Sidenote 2: zombies (like ambrose) have usually a short life as a zombie before they decompose. after 3-5 years ambrose would be out of clint city and just a pile of dirt...

Friday 14/01/2011, 12:11

Bruce Cambell from Evil Dead 2smiley

Friday 14/01/2011, 17:35

Really, he just needs to cut off his hand and replace it with a chainsaw. smiley

Saturday 15/01/2011, 14:37

Totally new ability, very interesting concept the abd thing about being the first of his kind is that UR havent perfected it yet.

Lets forget his ability for a mo and concentrate on his stats. 7/3 is not that bad at all. considering Elvira is regularly banned his main competitors are; Anita, Wesley and Joana. seen as though all decks need a couple of 3* Anita is a must have. then compared to Wesley (6/3) and Joana (5/5) he has a better base power than both.
Onto damage and he is tied with Wesley and two behind Joana.
Now lets bring into play abilites. Joana and Wesley are far more risky to play than Ash. ash' solid 7 power beats both and a nice 3 damage is not too shoddy. a chance to get +3 life added to that is a major bonus.

In my opinion Ash is the 3rd best 3* in Rescue and when Elvira is banned he is a must have in your deck. perhaps underrated, and it is brillaint to see Rescue get another 7 power 3*. its about time. now lets bring on that 8 power....


Sunday 12/08/2012, 13:22

severl people have mentions the Evil Dead I and II, but how has no one mentioned the best one of them all featuring Ash. Army of Darkness!
Give me some suga baby

Friday 14/01/2011, 17:49

just u wait his hand is going to be the next card for the Nightmare clan

Sunday 19/07/2015, 18:14

Ash is a hidden gem on 3 stars.
You see, Anita is a 7/3 Courage: +1 Life per Damage.

He is a bit different.
Same stars, uncommon and 7/3 no courage but a max of 8.

Most of the Rescue decks must sustain a few hits. What you have to master, is choosing what hits you will sustain and what hits you will deliver.

If Ash will pass on first round, he will probably create a potential gap of 6 life. Now that is something for a 3 star card. Especially when the bonus helps a lot and the power is that high!

He can't create huge gaps like Anita, but he can be strong for strategical play.

I give Ash an 8/10. It is just like an Anita, with uncommon rarity. A good card.

Friday 21/01/2011, 21:41

Quote: mostDGK - Legend - UnaBombers
Friday 14/01, 16:35
Oh my god, you killed Ambrose Cr, you BASTARD!

Actually he killed him 2-3 times smiley

Wednesday 27/04/2011, 18:27

This character is based on the main character of the trilogy "Evil Dead", Ashley 'Ash' J. Williams, acted by Bruce Campbell, and directed by "Sam Raimi" (Director of Spiderman).
"Evil Dead" was made in 1981, and the theme of this character is inspired from the second movie in the series, "Evil Dead II: Dead By Dawn" which was made in 1987.
Read a semi-spoiler of the scenes relating to what inspired this character and what happened to his hand: (Taken from Wikipedia)
"With the evil close behind him, he runs into (and through) the cabin, trying to hide, and ducks into the trapdoor, waiting until the evil force leaves. After it does, Ash comes out, only to find himself stuck at the cabin with the spirits of the Evil Dead for yet another night. Shortly after, Ash hallucinates that his reflection in the mirror comes to life, showing an early "Bad Ash"/"Evil Ash". After this, a deadite possesses Ash's right hand, resulting in him having to cut it off at the wrist with his chainsaw. Later, the cabin owner's daughter Annie and three more people arrive. It's near the end of this film that Ash gets his famous chainsaw in place of his right hand, with the 'boomstick' to match. The film ends with Ash being sucked into a Vortex and traveling back in time to 1300 AD, where the locals claim, according to their prophecies, that he is "The Man That Falls from the Sky" who will save them from the Deadites."

Friday 06/05/2011, 19:59

Ash, 3-star of the Rescue clan.
Parody of the Bruce Campbell character of the same name from Evil Dead 2.

7/3 / Heal 1 Max 8 / Support: +3att

Pros: Decent power for 3 stars, great bonus. Cheap.
Cons: So-so ability, weak damage. Competes with the 4 DRs of Rescue.

Strategy: Use as an alternative to DRs, espically if you're saving up Pastor to win instead of lose. Take a hit in the first round, then you are +2 life if you win in the second. Can half-counter poison effects.

Overall: Thumbs down. You can only regularly expect that kind of damage in the first round if you're playing T2, and if you're playing T2, you want cards with more stars. In T1, you're not looking at that kind of damage. Rescue has 4 DRs, only 2 of which rely on their bonus (Slyde and Steve). The 4 DRs work well. Slyde isn't outside the new players price range, so go for her. As far as a 3-star, Pam is just as cheap but dominates at the low-pill side. You won't be high-pilling Ash with a 3 damage and +2 life. Anita also has a conditional ability, but works better overall. Leave him for the better cards, such has the also good 2stars to make room for great 5star Rescue. His price makes him decent filler for starting a Rescue clan (you can't play a half-Rescue deck), but his ability and damage drag him down.

Sunday 29/05/2011, 04:44

"THIS... is my BOOMstick!!! ... Shop smart. Shop S-Mart."

All he needs is the chainsaw hand...

Rate up if you know what we're saying.