Urban Rivals
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Ahkab had always been the crew's best harpooner, never thinking twice about diving to extreme depths to bring back rare fish or seashell species. Until the day, that is, when a strange coral symbiote grafted itself to his skin and started to gradually transform him. He now lives in the sea more than on board ship and Bloodh only ever sends Scubb to get him for boarding or very big fights.

  • Released on Friday 28/01/11
    Rare Card - Available at the Shop
    Illustrator: Quirkilicious
    You don't have this character in your collection.
    No mission
    Ability of Ahkab:
    Defeat: + 3 Pillz
    If Ahkab loses the fight, the player controlling Ahkab will win 3 Pillz at the end of the round.
    Stop Opp. Bonus
    The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.

    At level 2: min 15 530 Clintz
    At level 3: min 16 940 Clintz
    At level 4: min 16 659 Clintz
    At level 5: min 15 841 Clintz
  • Day


After scouring the oceans of the globe for many a long year, Captain Bloodh's Piranas have finally cast anchor in town – time to stretch their legs out a bit and let their hair down! Noisy, aggressive and thieving (well, they are pirates after all), they’ve been quick to make enemies, and the odd friend. But all in all, they’re having such a good time, they’re in no hurry to head back to sea.

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First development of the 4 of this character’s different developments:

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