First development of the 3 of this character’s different developments:

  • FroznAnnuqapicture
    starstarstar
    Power4AbilityAbility unlocked at
    Damage2BonusRevenge: Power And Damage +2
  • FroznAnnuqapicture
    starstarstar
    Power5AbilityAbility unlocked at
    Damage3BonusRevenge: Power And Damage +2
  • FroznAnnuqapicture
    starstarstar
    Power6AbilityCopy: Opp. Bonus
    Damage4BonusRevenge: Power And Damage +2
Ability

Ability of Annuqa:

Copy: Opp. Bonus

When Annuqa is engaged in combat with another character, his “Copy: Bonus” ability is replaced by his opponent's Bonus. If the opponent’s Bonus is not activated, then this ability has no effect.

Bonus

Bonus

Revenge: Power And Damage +2

If a character belonging to the same team as Frozn loses a round, in the next round, the Power and Damage of Frozn will be increased by 2.

48 comments about Annuqa

Friday 04/05/2012, 19:38

Rate green for miss clint city!!!

Saturday 26/01/2013, 15:41

OMFG SHE CAN BE A 13/10!!!!!111!!one!!!!*






*Disclaimer*: 13/10 figures require Ambre, courage activated, revenge activated, fury activated, at least one other Frozn in the player's hand, a Frozn in the opposing player's hand, at least one more Frozn in the opposing player's hand, that the opposing player selects one such Frozn for the battle, and that there are no SOA, SOB or Damage Reducing effects in place. Results may vary. Ambre, other Frozn and opposing player each sold separately. Batteries not included.

Friday 04/05/2012, 11:52

hehe so now we know how a 3 star got 10/10 stats, she copied her own clan bonus, well played UR well played

Tuesday 12/06/2012, 18:36

Despite the great new Frozn 3-stars (Haaken, Sah Brinak, Tiwi Ld), I find it really hard to drop Annuqa. Her copy bonus (along with Mikaal) has saved me waaay too many times vs. Piranas and Nightmare (which seem to be everywhere). Plus there's always the fun of killing Freaks with their own poison or surpise KO-ing La Junta/Fang Pi (which will probably happen less as people get used to her) or even sacrificing her to Vortex (for an extra pill) or Pussycats (for -2 damage) and fueling up your next revenge card. Soooo many uses...to me she's more of a "staple" card than even Tiwi Ld!

Saturday 05/05/2012, 03:57

Annuqa SO CUTE!!!!!!!

Standing at the best of the first wave of cards, this card couples a scary ability with an added niceness of possibly becoming an 8/6 with bonus..

Against certain clans this is the card you basically need, so far being the only 'opening card' against stuff like Montana and Uppers...pretty much what Frozn aren't so good at doing...The added bonus is that against SOB clans, she can nullify their bonus and get hers off!!! Perfect in a clan that is going to suffer vs SOB

The flipside is that against certain clans she will need to have her bonus activated to actually be a viable threat....Dmg and Life clans aren't too bothered by a 6/6 alone and Skeelz just spit in her face without her bonus

Still a very neat 3*, she comes with her flaws but she has the ability to become a huge threat and that's exactly how i like my cards!!!!

Tuesday 08/05/2012, 07:17

Annuqa Noel? but i think Annuqa Hanukkah would be more fitting smiley

Thursday 24/05/2012, 18:17

I have to say the reviews on this card so far are quite bad. This is a FANTASTIC card. I'll explain why:

Unlike what some people are saying, the Frozn are actually NOT weak to SoB clans at all. Their bonus only triggers on 2 turns out of 4 at maximum and very often only on 1 turn.
With Annuqa (and Mikaal), you can make sure that big revenge turn counts, even against SoB clans as her ability negates the SoB bonus. As the bonus usually only kicks in on one turn anyway, the Frozn are actually virtually immune to SoB clans because of this card and Mikaal (unless they have full stops).
This is not all however because the card is great against most other clans as well. Interestingly Annuqa's usage changes drastically depending on which clan she faces:

+2 power - 8/4 makes her consistent even without Revenge and also a decent opener.
+2 damage - You'll want to use her on Revenge turns against these clans. She becomes an outrageous 8/8 for 3 stars.
Attack Manipulators - Puts you on at least equal footing with them and makes her usage very unpredictable. She could either sneak her respectable 4 damage in on a low pill turn or be saved for a big revenge turn.
SoB - She excels here as explained above.
SoA - The Frozn so far seem to have difficulty with SoA clans, much more so than SoB. Not good here.
Skeelz - Bad obviously.
Vortex - INSANE. 2/3 pills on defeat turn her into an immensely dangerous fork on revenge turns and also makes her much more useable on small turns as 'cannon fodder' to trigger revenge so to speak as she actually gets a pill back.
Berzerk - Not QUITE as good as +2 damage as it has less KO potential on the revenge turn but still very decent.
Frozn - 10/8 for 3 stars anyone?

In other words, against any clan other than GHEIST, Roots or Skeelz, this card is very good to amazing and she, together with Mikaal, also negates any weakness to SoB clans the Frozn might have and actually makes them a VERY strong clan against them.

9/10

Friday 25/05/2012, 23:53

~Eloxia Reviews~
Annuqa 6/4 3* ability: Copy Opp. Bonus.

Pros:
♥-2nd best COB. With her ability she can become a 10/8 if fighting a Frozn with it's bonus. (meaning there is another Frozn)
♥-Cute Art, always love you Sabrina.
♥-8/6 with bonus is awesome!
♥-For all the idiots saying SOB makes her useless think of this; Annuqa has her revenge up but alas.. she's fighting Nightmare, she now copies there stop bonus and stops their bonus to let hers activate. Now if she fights someone like Hefty, she could still take his -10 Opp attack min 3. So really SOB doesn't effect her that much.

Cons:
♥-Without ability she is only a 6/4 or an 8/6 which is still nice.
♥-SOB brings her to 6/4.
♥-DR is a con for almost every card.

Rate:
Overall I give her a 8/10. She is a really good card, this clan is looking really nice atm I hope they don't screw up with a card like Katrina -.-..

Tuesday 05/06/2012, 03:49

i really like this card it has saved my a$$ alot with her bonas activated she becomes a 8/6 in my opinion that is beast for a 3* card i also love her ability it is like sob just more fun to use right now GHEIST and Roots are varry rarely seen in elo Roots gets almostt no new realeases and has an insane amount of bans GHEIST has lost its second bestt 2* and an amazing 4* not to mention all of the stop/backlash abilitiys you see and Skeelz bonus the unly other clan that kills this card is Skeelz wich you dont see to much and if you play against Skeelz use ur revange on a difrent card her only uther obstical is compititon i would chose Tiwi Ld Sah Brinak and Haaken some of the best 3*s that are in elo so this card will get simpily out classed in most decks but i love yousing 3*s (i have 4 in my Pussycats frozen deck) so she got into my deck and im happy to have her exspecially when i fight piranaz or Montana (both of wich i see alot)

i give her an 8/10 but if ur comes out with another beastly 3* frozen she will qwickly turn into a 7/10

Sunday 08/07/2012, 08:48

She hawe a Secret Mission: The Ice Queen - Inflict 250 damage with Annuqa

Monday 23/07/2012, 16:25

Annuqa 3* 6/4 A(Copy: Bonus Opp.) B(Revenge: Power and Damage +2)

First let see the possibilities of her ability (assuming opponent's Bonus is activated):
VS All-Stars: Good; It neutralizes the opponent's bonus effect because you get -2 power and the opponent also get -2 power. (If bonus is activated, you're in the upper hand in decreasing opponent's power)
VS Bangers or Ulu Watu: Good; With bonus activated, it makes her 10/6 or furious 10/8. (Great stats for a 3*)
VS Berzerk: Good; -2 opp life min 2 is a good additional to her 6 damage.
VS Fang Pi Clang or La Junta: Good; With bonus activated, it makes her 8/8 or furious 8/10. (Also great stats for a 3*)
VS Freaks: Good; Giving Freaks a taste of their own medicine. smiley
VS Frozn: Good; With bonus activated, it makes her 10/8 or furious 10/10. (An amazing stats for a 3*)
VS GHEIST or Roots: Bad; Her ability gets stopped first before she's able to copy the opponent's bonus.
VS Jungo: Good; With bonus activated, creates an 8 life gap or 10 with fury.
VS Junkz or Sentinel: Good; It neutralizes the attack +8 being gained by the opponent.
VS Leader: Bad; It is useless.
VS Montana: Good; It neutralizes the -12 opp attack that is done by the opponent.
VS Nightmare or Piranas: Good; Before the opponent stops her bonus, she first stop the opponent's bonus.
VS Pussycats: Good; Makes her a defensive card.
VS Rescue: Good(in mono); If all of the cards in hand is Frozn, it neutralizes the attack gained by the opponent or even better if the opponent don't have a mono deck except Rescue with Hugo.
VS Sakrohm: Good; It neutralizes the -8 opp attack that is done by the opponent.
VS Skeelz: Bad; It is useless.
VS Uppers: Good; It neutralizes the -8 opp attack that is done by the opponent.
VS Vortex: Good; Can risk her because pillz will return to you in case you lose or play her without pillz to gain an additional 1 pill.
19 out of 23 clans will result in a good Copy: Bonus Opp.

Pros:
>Ability of Copy: Bonus Opp. can result in many good opportunities. (19 out of 23)
>6/4 is a good stats for a 3*; if bonus is activated, 8/6 is a better stats for a 3*; in a given situation, she can be 10/10 which is an amazing stats for a 3* (I think she's the only 3* that has a potential to be 10/10)
>Cheap. smiley

Cons:
>An opponent's ability of SOA removes her potential of neutralizing the opponent or being stronger by copying the opponent's bonus.
>An opponent's ability of SOB don't let her bonus to be useful.
>Not very strong in a half deck, especially if she's the only Frozn in hand.
>DR removes her potential of dealing high damage.
>In Frozn 3* cards, she has a competition with Sah Brinak, Tiwi Ld, and Haaken.
>Full stop pins her to 6/4 stats.

Overall:
8/10 Good card for Elo mode because of a potential of 10/10 with only 3* but you must find a way to fit her in the deck with the 3 cards stated above already in the clan. With the right tactics, she can be very useful. She is very affordable. smiley

HOPE YOU GUYS LIKE MY REVIEW
-=Darryll_09=-

Wednesday 08/08/2012, 12:36

An insane common card, just like smokey before he was only worth 1k, an 8/4 for a 3 star in any clan is already good without an ability (Tyd, Noodile, Nanook), but you get 2 extra damage from this card which makes it above average.

Thursday 06/09/2012, 10:46

Secret Mission - Inflict 250 Damage. Reward = 2 Credits smiley

Friday 28/09/2012, 16:14

Haha when played first in the round with Ambre and copied Frozn bonus and fury she becomes 13/10 3* lol

Saturday 24/11/2012, 21:57

frozen has a truely curious lineup of 3*s Tiwi Ld 6/3 defeat + 3 health amazing synergy with clan and can be used for atk or def then you have Haaken, Sah Brinak and Annuqa totaling to 4 3*s that deserve to be in your deck all with varry difrent play styles so after some testing with all these cards let me explain my findings

Tiwi Ld: most agree that he is the best 3* in the clan i agree tiwi is amazing for activating the clan bonus or if you need he can also atk in my findings he dosnt work as well in split decks +3 hp is a bit less then Spiaghi (a 2* dr) 6 power is not much for a 3* and 3 damage isnt worth it ethire so if he dosnt have some1 else to activate revenge he is relitivly useless but when he dose have his clan members to back hem up he plays the best non Leader suport roll in the game. great for mono frozen

Sah Brinak: on paper a truely scarry card but has some major flaws if your opp has no soa no sob no drs in his hand Sah Brinak is the best 3* in the game but sadly that isnt likely if unaposed i highly sujest furying Sah Brinak so u get +2 damage using 1 pill making her a varry worthwhile card to fury 9 power is a ton and can easilly overpower opp and if you fury 6 damage is varry worth while not to mention pill regain but Sah Brinak is farely predictable (you need revenge and she dosnt work as a finisher) dont forget she will instantly draw out any drs soa sob or drs your opp has and she can still do some damage even against 1 of those. great for high risk high reward

Haaken: this guy is a curious card he has soa and uses it varry defensively with the abilaty to atak with 9/5 stats if needed while the defensive is good i dont like have 2 defensive 3*s in my deck and suprisingly raley do enemy cards have damage related to their abilaties also i tend to do wel against hands with poisen while using frozen the opp wil all most allways overpill to get poison through then i get revange second turn. if you need more defensive throwaway then use haaken

Annuqa: i was varry suprised when i first got Annuqa at how qwickly she became my favorite 3* to use revange 8/6 stats are great for a 3* but her abilaty makes he even better doing wonders angainst piranaz and Nightmare taking out their sob or against allstars, Bangers a 10/6 power house. Vortex or pc she becomes a nice defensive with possible offance with 8 powere she will kill almost all Montana/Rescue and against La Junta, fang pi chang you have a situational 8/8 3* against frozen a situational 10/8 3* witch is better then most 5*s so basically she is a power house with some versitilaty i often use her as a finisher she is farely strong against soa. sob abilatys hurt but their kind of rare and she still has 6/4 with opp bonus. soo overall the most solid 3* but not as flashy as uthers. if you need a dependable hard hitter use annuqa

hope this was helpfull to some one but the best part is all of the 3*s are so good you cant go to rong.

icon1 missions