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32 characters
11 missions

-2 Opp Power, Min 1
The new generation snack "ChocoMuscles", that claims to make you lose weight while pumping up your muscles, has just hit the stores and more and more Clintizens are giving up exercise to idle away their days munching on them. The stadiums are no longer being tended to and the race courses have turned into dance floors for the
Junkz… United by
Eyrton, Clint City's top athletes want to save the city and restore the truth: to gain muscle, you need to get punching!!!

34 characters
11 missions

Power +2
Founded by the venerable
Bodenpower, the
Bangers gang is made up of fun-loving youngsters who sometimes get a little unruly. This bad reputation, perpetrated by the government-controlled media, makes people cross the street when the
Bangers arrive in town. But they're out to change all that - even if they have to beat it into people’s heads!

34 characters
11 missions

Damage +2
The kung-fu taught at Fang Pi School was developed in the Golden Mountain Monastery and is an ancestral martial art. The Clan, lead by the merciless
Lost Hog, wants to enforce its warmongering ways on each and every one of us. To gain world supremacy, the Clan is fighting to overthrow the government in favor of a
Bruce Lee clone that it has created and raised in secret.

34 characters
11 missions

Poison 2, Min 3
Having been around in Clint City since anyone can remember, the
Freaks Circus offers unbelievable daytime shows for you and your kids, including fire breathers, knife throwers, big cats and magicians! But when night falls, the show turns into something quite different which, let’s just say, is not recommended for the weak at heart… Come see the
Freaks; you're in for a big surprise!!!

34 characters
11 missions

Stop Opp. Ability
G.H.E.I.S.T. is an ultra-secret criminal organization that was founded at the end of the 70s by super-rich Doctor Sigmund
GHEIST. In order to increase its numbers, it has decided to take control of Clint City and its gangs by hook or by crook.

28 characters
11 missions

+2 Life
Life for the animals in Clint City’s Zoo was turned upside down the night the meteorite “JNGA XII” crash landed on their cages. In the moments after the crash, radiation emitted by the huge rock, mixed up the DNA of all the creatures in the vicinity. Half-man and half-animal, the
Jungo unite behind
Ongh and swear to never return to their cages.

34 characters
12 missions

Attack +8
Wild parties, sex, drugs: the
Junkz live to have fun. Unfortunately, the government has recently put a 650BPM speed limit on music saying that anything over that would turn young people into raving loonies. The
Junkz have declared war on this law and are fighting for their basic right to do what they please!

34 characters
12 missions

Damage +2
These light-hearted, loudmouthed fighters are as nimble in their actions as they are in their wisecracks. As supporters of a strong regime, these soldiers have decided to bring society into line, starting by shaving the heads of the wimpy youth. In the long term, they’d be more than happy to take over the running of the government from those “bunch of morons”.

10 characters
0 missions

Cancel Leader
These outstanding fighters are equally feared and respected throughout the city. As they don't belong to any clan, they are free to ally themselves with whoever they choose. And having them on side is a huge advantage for any clan that manages to lure them into their ranks. But if two Leaders are in the same team, both their abilities will be negated.

34 characters
12 missions

-12 Opp Attack, Min 8
"Family, honor, money and shady plans". The specter of the
Montana motto creeps over the city. Having always had a firm footing in the world of crime, the
Montana Godfathers have developed a pronounced taste for power. So now, under the iron rule of the formidable
Don, their depraved and violent henchmen are all set to spread fear and terror in both the streets and corridors of power.

33 characters
12 missions

Stop Opp. Bonus
Like any other city, Clint City has its fair share of demons, vampires and other supernatural beings. Founded by
Ielena, the
Nightmare Clan’s sole purpose is to give power to these creatures of the night.

30 characters
11 missions

Stop Opp. Bonus
After scouring the oceans of the globe for many a long year, Captain Bloodh's
Piranas have finally cast anchor in town – time to stretch their legs out a bit and let their hair down! Noisy, aggressive and thieving (well, they are pirates after all), they’ve been quick to make enemies, and the odd friend. But all in all, they’re having such a good time, they’re in no hurry to head back to sea.

32 characters
11 missions

-2 Opp Damage, Min 1
Feminists are a thing of the past. Make way for the reign of Double X, XX power! For these hot-blooded women, men are nothing more than a means to satisfy their desires. The Pussycat revolution is here and they’ve got their claws out! And to gain influence in government circles, the
Pussycats are quite prepared to strike below the belt…in more ways than one!

29 characters
11 missions

Support: Attack +3
The battle between the clans has plunged Clint City into total chaos, and with all the emergency and
Rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation,
Kerry has decided to create a clan of elite
Rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way.

32 characters
11 missions

Stop Opp. Ability
Hey man, society is just so uncool! It's Babylon here. But, the
Roots, right, they got it, they knew things couldn't keep goin' on that way; we have to make it real again. So, you know what the
Roots did? They went to Babylon to tell the government that everything wasn't gonna be alright, man. But no one would listen to ‘em and that really messed with their minds!

33 characters
11 missions

-8 Opp Attack, Min 3
Start shaking infidels! The Sakrohms spread the word of the Creator-of-All-Things and Great Cosmic Entity, Glibon Dashra Sakrh, the old-fashioned way. These missionaries are trying to convince the government that the only way to avoid a war against other stellar peoples is to burn all works of science-fiction as they are a vehicle of anti-alien sentiment.

33 characters
12 missions

Attack +8
The members of
Sentinel have one burning goal: to bring law and order back to the streets of Clint City! And if they have to set fire to the town and bathe it in blood to do so… then that’s exactly what they’ll do.

26 characters
11 missions

Protection: Ability
In the
Skeelz Academy, all subjects are given equal importance. Whether it’s the art of combat, mastering Space and Time, controlling the Mind, Nature studies or Death exploration, nothing is discounted. And to ensure the same tolerance reigns in the streets as in their Academy, the
Skeelz are putting their neutrality to one side for the moment to bring about peace...through the force of their punches, of course.

34 characters
12 missions

Power +2
Global warming has a devastating effect on the best spots: snow has become a rare commodity and waves are so violent they can't be surfed... And so the fight begins to urge the government to take into account environmental considerations or, at the very least, to build more skate-parks...

31 characters
11 missions

-10 Opp Attack, Min 3
As the crème-de-la-crème of the jet-set, the
Uppers rule the night. They’ve got it all, and money, champagne and titles are certainly not in short supply. They generally dislike everyone but they particularly despise “the poor who just aren’t the teeniest bit funky”. The
Uppers hope that the government will finally take steps to banish ugly people once and for all.

12 characters
5 missions

Defeat: Recover 2 Pillz Out Of 3
In a distant future, a prophet revealed to the menacing Dregn that an alliance of the descendants of the Clint City Clans would bring about the downfall of his evil empire and an end to his reign of terror. To put a stop to this defeat, Dregn has sent his best fighters to eradicate the problem at its source, that is 10,000 years earlier, at a time when the clans are at their most divided.