The Pink Commandos are all pretty good additions to the Pussycats clan, and now they have Lucy(2*), Clover(3*) and Leela(5*). However, I don't think I'm mistaken in saying that as of now they have no 4*, so how's this? (Recycling a previous idea of mine).
6/6 Ability Unlocked:Support:Attack+5
Lucretia will never forget how, aged 25, she was molested by Gary during one of his stockings raids on the bank in which she worked. Neither will she forget the kindness of Lucy, who was sent by the Pink Commando on a recruiting mission to Lucretia's flat upon the Pussycat's hearing of the incident. Lucy convinced Lucretia that rather than ending it all as she had planned, she should join the Pink Commando in order to take revenge. With the full support of Lucy, Leela, Clover and the rest of the Pussycats, Lucretia has turned into a formidable fighter, and now fully intends to give Gary "a beating which will make him wish he'd never been born". And no number of Montana's are going to stop her...
Jungo - Beek: When Beek decides to leave the lake, everyone stops whatever they're doing and come watch his arrival. As the only platypus that survived the meteor, Beek is respected by every animal in the zoo, also because of his awesome speeches to the crowd. Of course his bipolarity is not very pleasant, and when he's not in the mood to use words, he reveals his inner fighter... ouch!
Block: opp power and damage (opp power and damage can't be altered by Ambre, Timber, or + power or + damage)
Sloth: As a good pirate, sloth does nothing but sleep all day. Doesn't matter hot disgusting Spycee's surprise pie was, how loud Bloodh is shouting or how noisy Katan can be: Sloth, Smokey's best friend, won't wake up if he's really tired. When he's feeling like going to work, he's in charge of the dispatch unit, where unwanted guests are sent out to the ocean, jumping off the ship's board. Ahhhh, such a tiresome job!
+ 2 attack per pill - maybe too high or too low?? (gives you +2 attack for every pill spent)
Hmm... For some reason, I want to see some cards switching allegiances to a new clan, which (IMO), are more fitting to them.
O.W.O (Old World Order)
Disgruntled by the arrogance of the youths today, and their cringeworthy music that are shoved down everyone's throat daily, the centenarians and veterans of Clint City have had enough! United under Fargus, they vow to teach the meaning of the word "respect" to these youngsters...... and maybe force everyone to start listening to Hank Sinarta's hits again.
Weapon : Walking sticks
Finishing animation : The victim is confined to a wheelchair and forced to take various medications until they pass out.
Bonus : Pilfer 2 Pillz (A card with this bonus/ability takes two Pillz from his/her opponent's card, and adds it to his/her own. This bonus/ability will not work if the opponent's card uses 1 or no Pillz)
6/7 Ability : Copy Opponent Bonus
5/4 Ability : Courage : +3 Power
6/5 Ability : -10 opponnent attack min 3
5/1 Ability : -3 opponent damage min 1
After this clan's release, cards like Archibald, Archie, Martha, etc. ditch their clan to join the O.W.O.
Interesting premise, I must say....
"+X attack per pill" is more commonly called "+Power". That makes your Sloth a 10/4 4*. That's not bad, but not great. It's an okay card.
3* La Junta
Support: +3 attack
McBay loves explosions. As a former special effects operator, McBay has always worked to create bigger and more violent explosions. When he was offered the opportunity to work with Emeth, he leapt at the chance. Hopefully, these two won't turn Clint City into a giant crater.
Nightmare, troll doll art
The boy used to play truant and hang around the gardens near the Nightmare manor. There he would read his comics and fantasize of how it would be great to be like the warriors in the books. Sometimes he would get bored and tried to get attention to himself. Too ignorant to realize the dangers of his actions, one day he started yelling "Lycan! Lycan!". As the villagers came, they found the boy was only joking. The villagers shrugged and thought that the poor boy must have just lacked attention from his parents. All would have been fine but the following week the boy thought he should yell "Lycan!" again. The villagers came again and left disappointed at the lying boy. This time Arawaka decided to teach the boy a lesson - she told Russell to get the boy. Surely enough, as the boy tried to run from Russell whilst crying for help, none of the villagers came. After Russell had his fun mangling the boy, Arawaka decided to bind his spirit to a troll doll. Arawaka thought that perhaps the boy can atone for his wasted life, rendered useless by his attention seeking behavior, by helping Glorg with the house work. Surely two trolls can work together just fine.
Copy, winning ability
Stop opp. ability
What this ability does is let Trainer copy the ability of the card that just won
Trainer starts at 1* with just him and one ball. Yes this card is based off of pokemon...
At 2*, he has his ball opening and a stream of light coming out.
At 3* he gains his ability, and his artwork shows a tiny bug in his hand.
At 4* the bug has evolved and is now wrapped around Trainers body, and Trainer has his hat turned backwards, with a smirk look on his face.
At 5* the bug is hovering behind him, and Trainer is throwing out the peace sign, cap backwards, and 5 more balls attached to his belt.
I believe this ability could start a brand new line of abilities, and it would require SERIOUS co-ordination. For example, if his ability hit someone like Kolos, and you Dr'd his damage, then you now have a Monstrous amount of damage attached to this card. However, he's not completely useless when his ability is stopped.
Aww, what a cute little kitty! So sweet and gentle and fuzzOHMYGODgetitoffgetitoffgetitoffgetitoff! AAARRGHHH!
Lvl. 2: 6/1 Confidence: Power and Damage +3
When the JNGA XIII meteorite crashed, Heela was overcome with a sensation previously unknown to her lizard self: guilt, from the time she bit her handler and sent him to the hospital. Studying holistic medicine and natural remedies, Heela has vowed to figure out a way to counteract poison-- an ability she plans to use first on herself.
Lvl. 4 8/5 Antidote (if played against a poison card, prevents poison from being applied if Heela is defeated. If poison is active, stops poison upon Heela's victory.)
Courage: Power +4
Defeat: Heritage 1 Damage Out Of 2 —— The card Damage passed to the next card
-2 opp pillz, min3
Confusion —— Registration card PD exchange （Early ideas, now moved to Ability）
Suppression1,MIn5 —— =Power and Damage -1,Min5（Early ideas）
DanutlessXXXXX —— use 0 Pillz launched（Danutless: +1 Life, +1 Pillz）
Damnation X,MIn X —— Poison Pillz
GrowthXXXXXXXX —— Each round of cumulative growth（Growth+4Attack=1,+4Atk 2,+8Atk 3,+12Atk 4,+16Atk）
Defeat:CollapseX —— Debuffs from after the card distribution（Defeat:Collapse:-6 Opp Damage,Min2=3Card:-2D,M2 2Card:-3D,M2 1Card:-6D,M2）
CrisisXXXXXXXXX —— Life is lower than the opponent when launch（3* 4/7 Crisis: Power +3）
FinalXXXXXXXXXX —— Calculation of ATK before, the Pillz = 0 when launch（5* 7/6 Final: Damage +4）
ForerunnerXXXXX —— Calculation of ATK before,To produce an effect for Ability
GuardXXXXXXXXX —— After launch, the corresponding Courage
-2 Attack Opp Power,Min Half —— According to the registration card P
Defeat: Resentment —— Used to XPillz for -XLife
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