@Soundtrack-HW: Well I
Don´t think you can compare
Ayzkub with cards like
Nanook,
Chan etc, because they are good without their clan bonus or abilities,
Ayzkub 8/2 vs
Nanook 8/4,
Chan 10/1 - 7/3. What I consider to be a good card is those cards that are hard for your opponent to interpreted, those cards that saves Pillz and the controllability of the card ability, clan bonus.
The
Frozn clan is just to weak in the first two rounds when you are playing in ELO-mode, sure if you combined
Ambre s ability Team: Courage, Power +3 in Standards it´s another story, but again it is just too many BUT, IF, Maybe, When. I mean you are going to face clans just like
Nightmare,
Piranas sooner or later with the clan bonus: Stop Opp. Bonus and how good are those
Frozn cards then?
Concept scetches for a charcter have been leaked onto the internet: http://images4.wikia.nocookie.net/__cb20120401205202/urban-rivals/images/thumb/f/f3/Tumblr_m1kxm57Jfj1qidc2p.jpg/784px-Tumblr_m1kxm57Jfj1qidc2p.jpg