Players earn them based on their merit, on passing certain levels. I see no reason why they should be in the market at all. If you need a Leader bad, play well and earn it. That simple
So what do we do about the excess ones that entered the circulation via packs in the early days? Or people who have multiple copies in their collection/market? Are they just stuck with dozens if not hundreds of them?
I think it wouldn't make a difference. Leaders are not desirable in competitive formats. They are primarily used for mission grinding these days. Maybe it would keep a couple of level 15s from running Ambre decks, but generally speaking, no one would notice the change.
Imo they should make leaders restricted until you reach a certain level and then you can use them. For example, you can trade/sell/hold Ambre but you must be level 35 inorder to use her. This is to prevent low levels from cheesing their way into winning. Also, this might help new players learn how to play the game insted of overpowering their opponents with cheese cards. Furthermore, this restriction might add a little rarity to leaders because you must be a certain level to use them which means actually playing this game for a while to be able to use the leaders( granted getting to level 50 isn't that difficult with the guild bonuses and dm). That's my 10 cents worth.
Lol thekfcguy, you sound upset like you lost to a few players like that... If they are that low, and you are better or more experienced then you shouldn't have a problem winning... That goes for everyone, who cares if a level one gets Ambre and actually knows how to use it?
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