Time? Got it. Experience? Got it. What /you/ have is a deck that's just as threatening as the
Kolos. Picture that same guy looking at a foursome that doesn't have three at 7 power, with two major damage reducers, and you just might have an idea where I'm coming from. "Okay, he's got a 7/3, a 5/5, a 6/2 with +10 attack and a 5/4 with -3 damage, min. 1. I can throw
Kolos at him whenever I want to, so... oh, how about in response to his second attack. That'll boost my score some."
I'm not talking to you Legends out there who have an array of cards that can spit on
Kolos to kill it. You already have enough wins under your belt to ignore whatever I say anyway. I'm talking to the Masters and under, the plebes who don't have hundreds of hours logged or a Paypal account we're not shy on using, and trust me, Zhupons, to us the
Kolos (or anybody else you can boost to 12 damage) is very much a tom cat trying to decide which mouse it wants to make go splat. Or if we successfully guess when it's coming and save enough pills for a meager 5-6 power character to have a fair chance at handling it, we might still lose because our opponent knew he could blow a pill here or a pill there to knock us down to 3 health while we shored up our defenses against his biggest stomper.