UR Gameplay School #4 Why using one pillz matter Fraggle - Admin - Clint Staff - Wednesday 26/12/2007, 16:54
That one is quite simple.
As you know, you get a "sureshot" if you have twice or more the attack of your opponent.
Hence, in a round with 2 cards with equals powers, if you put one pillz when your opponent doesnt put anything: you get a sureshot At the cost of only 1 pillz, it's worth it, no?
Oh the one pill rule is beginning to be countered by the... TWO PILLZ rule. lol
Sometimes they put two pillz when they think you're bluffing with one pill.
Well that all depends on what cards your opponent has and what dmg they got...also the bonus... well many things vary when thinking about this but putting all cards only on a power based system...then i advise that
what i say is that at least use 2 pills (not including the free one) then then at he last battle or two youll have at least half your pills your oppenets might ave only 2 or 3
When i use 2 pillz... apparently everyone i afce in elo puts down 3 pillz!
Reallly isnt effective to me.
So instead i put out my weakest card out first and put in 4 pillz! 4 pillz! and its my weakest card too!
So when they presume its a bluff.. they put 1-3 pillz* my weakest card is lvl 1 Wendel*
so when its for example Charlie* with 2 pillz on it* its attack is 21! my wendel's attack is 20 and since i use a upperz deck the bonus brings down his strongest card to zip nada! and he/she is so surprised they try to beat me but guess what.. they cant haha!
1 pill for me is good because sometimes, i think the enemy is just bluffing but he/she have more base power, i use 1 pill and tadda: i won the round( kinda obvious doesn't it, 1 pill can sometimes determine wether u r a winner or not)
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